What??? You're saying that Ike, and also Marth and Meta Knight, can't be cloned over multiple characters at once? So it means you can't have Ike cloned over Dedede, and Ike cloned over Rob at the same time so it makes the game freeze? Or does it prevent Rob and Dedede "transformed" to fight themself only?
Anyway, the answer itself is very important, it's very important to know this answer, not only for me, if you're able to make only one clone of Ike for example, I suppose it would be good to add this information in the opening...
no no no no. You CAN have more than one clone. But you can only have ONE IC Constant code in your gct so only use that code if you're porting a character onto someone that will freeze if you don't have it, for example use it for porting over jigglypuff since jigglypuff is a multi jumper and will freeze when you double jump if you don't have the IC Constant code for it. You don't need an IC Constant code to port someone like Ike over say Olimar, among several others. Only codes I have for my ports is the sound bank and 3rd jab codes.
You can still have multiple clones. I have 4 Ike clones and the only time I've experienced a game freeze is when I did a fight of Cloud vs Dissidia Cloud vs Naruto vs Omega God Combo Ike, it froze half way through the fight and I'm not sure why exactly and I never looked into it further. But I have no problems with 1v1 matches between 2 clones.
Also I have a question that I probably won't get the answer to:
Does anyone know how to make 3rd jab codes for characters like these
G&W 3 jabs
04B0B634 00000003
Dedede 3rd jab [ds22]
04B0B944 00000003
Olimar 3 jabs
04B0B7BC 00000003
Anyone know how to find the value to change the last 3 digits to of the first segment of those codes?EDIT: Got it figured out.