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Author Topic: Clone Engine/Character Porting Q&A/FAQ Thread ***DO NOT REQUEST .RELS!!***  (Read 345781 times)
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Psycho Philia
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    « Reply #45 on: May 25, 2011, 06:45:37 AM »


    What??? You're saying that Ike, and also Marth and Meta Knight, can't be cloned over multiple characters at once? So it means you can't have Ike cloned over Dedede, and Ike cloned over Rob at the same time so it makes the game freeze? Or does it prevent Rob and Dedede "transformed" to fight themself only?

    Anyway, the answer itself is very important, it's very important to know this answer, not only for me, if you're able to make only one clone of Ike for example, I suppose it would be good to add this information in the opening...
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    « Reply #46 on: May 25, 2011, 08:28:12 AM »


    Slthough, why would ROB speak japanese Marth's voice when i won instead of English? There's no Japanese voices left in the american one.....
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    Psycho Philia
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    « Reply #47 on: May 25, 2011, 08:30:45 AM »


    Marth's voice, no matter the version of the Ssbb you have, is in japanese, in europe, in japan and in the united states.
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    « Reply #48 on: May 25, 2011, 08:59:44 AM »


    What??? You're saying that Ike, and also Marth and Meta Knight, can't be cloned over multiple characters at once? So it means you can't have Ike cloned over Dedede, and Ike cloned over Rob at the same time so it makes the game freeze? Or does it prevent Rob and Dedede "transformed" to fight themself only?

    well if it happens to you i don't know but i have ike cloned to ddd olimar jigglypuff and gm watch so not true in my case I just used the ic constances codes of each

    sorry for any misspelled it I on my ipod
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    « Reply #49 on: May 25, 2011, 09:08:20 AM »


    Ah, neox, in that case I will ask you something, these clones that are multiple, you can make for example make your Olimar and Dedede fight themselves? You used only the Ic code constant? Hum, I suppose in that case you probably have no individual voice for your clones...
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    « Reply #50 on: May 25, 2011, 12:17:08 PM »


    What??? You're saying that Ike, and also Marth and Meta Knight, can't be cloned over multiple characters at once? So it means you can't have Ike cloned over Dedede, and Ike cloned over Rob at the same time so it makes the game freeze? Or does it prevent Rob and Dedede "transformed" to fight themself only?

    Anyway, the answer itself is very important, it's very important to know this answer, not only for me, if you're able to make only one clone of Ike for example, I suppose it would be good to add this information in the opening...
    no no no no. You CAN have more than one clone. But you can only have ONE IC Constant code in your gct so only use that code if you're porting a character onto someone that will freeze if you don't have it, for example use it for porting over jigglypuff since jigglypuff is a multi jumper and will freeze when you double jump if you don't have the IC Constant code for it. You don't need an IC Constant code to port someone like Ike over say Olimar, among several others. Only codes I have for my ports is the sound bank and 3rd jab codes.

    You can still have multiple clones. I have 4 Ike clones and the only time I've experienced a game freeze is when I did a fight of Cloud vs Dissidia Cloud vs Naruto vs Omega God Combo Ike, it froze half way through the fight and I'm not sure why exactly and I never looked into it further. But I have no problems with 1v1 matches between 2 clones.


    Also I have a question that I probably won't get the answer to:
    Does anyone know how to make 3rd jab codes for characters like these
    G&W 3 jabs
    04B0B634 00000003

    Dedede 3rd jab [ds22]
    04B0B944 00000003

    Olimar 3 jabs
    04B0B7BC 00000003

    Anyone know how to find the value to change the last 3 digits to of the first segment of those codes?


    EDIT: Got it figured out.
    « Last Edit: May 25, 2011, 09:56:47 PM by Dope » Logged

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    « Reply #51 on: May 25, 2011, 12:22:26 PM »


    Can you tell me why I have IC-Constants for Ike over Jiggs and Dedede and nethier freeze when double jumping? Oh, and I also have for G&W, Olimar and Wolf.
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    « Reply #52 on: May 25, 2011, 01:06:41 PM »


    Well standardtoaster had posted this before regarding the IC Constant code:
    You cannot use multiple X has Y IC-Constants codes because they all write to the same place.

    My guess would be that your IC Constants code is working for Jiggs and doing nothing for D3. I've never tried porting over D3 without using this code ds22 made so I wouldn't know
    Dedede single jump [ds22]
    * 04B0B954 00000001
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    « Reply #53 on: May 25, 2011, 01:13:09 PM »


    Actually it IS doing something. I tried Ike over Dedede without Constants it froze when double jump. When I tried it on WITH also Jiggs IC-Constants code neither of them froze.
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    « Reply #54 on: May 25, 2011, 03:52:15 PM »


    Eh, I just thought on something, Ganondorf has only one article, which is his sword that he uses with his taunt, and this sword doesn't do anything more than a show, like Meta Knight cape, does it mean that Ganondorf can be ported with the same method?
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    « Reply #55 on: May 25, 2011, 04:24:57 PM »


    Eh, I just thought on something, Ganondorf has only one article, which is his sword that he uses with his taunt, and this sword doesn't do anything more than a show, like Meta Knight cape, does it mean that Ganondorf can be ported with the same method?
    that would be beast!! *expects an all out war of death with all OP Ganon PSA's*
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    « Reply #56 on: May 25, 2011, 06:29:08 PM »


    just wondering is there any Pal marth over Rob rel? becuase i wanted to have ichigo and roy at the same time and since marth doesnt have articles what would the diferences be from a pal marth rel to a us marth rel?
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    « Reply #57 on: May 25, 2011, 08:42:37 PM »


    I cannot help you with PAL .rels unless someone updated the PAL Brawl files resource on BV.
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    « Reply #58 on: May 25, 2011, 09:03:09 PM »


    Eh, I just thought on something, Ganondorf has only one article, which is his sword that he uses with his taunt, and this sword doesn't do anything more than a show, like Meta Knight cape, does it mean that Ganondorf can be ported with the same method?
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    « Reply #59 on: May 25, 2011, 09:22:05 PM »


    Ganon's final smash Beast Ganon article wants to have a word with you.

    Seriously, look in Tabuu and you'll see Beast Ganon as the first article and the Sword the second article.
    « Last Edit: May 25, 2011, 09:23:03 PM by EternalYoshi » Logged


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