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Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Phoenix
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on: August 08, 2013, 09:27:55 AM
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^_^ Looks good! I think it'd be neat to see done.
Also... I'm not sure if this would be a good place for a request post, but of all characters I know of all series, I think the one I would love most to see made (model and PSA) would be Takamachi Nanoha, Nanoha Strikers style (Probably over Samus?).
Edit: Ah, sorry. Thank you.
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Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project P. Amaterasu
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on: August 07, 2013, 09:47:57 PM
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I love this idea! FINALY! I've been hoping for Amaterasu (human form or wolf form) to get a PSA!
Only issue I have is the skin: It looks way more like a red/white Evil Peach, than the lovely Japanese Sun Goddess... (described in-game by Yatsufusa, the blind ghost, as a "beautiful maiden"
I have no practice at building any mods, but I've found several pictures over the years that would make amazingly beautiful skin bases for her, if they would be desired... Sorry I can't be more helpful...
Actual ideas of mine: Taunt to change between 3 A-attack weapon movesets (specials stay the same); mimicking their Okami-version attacks -Also, instead of different colors, she has different weapon sets, since there are 5 of each type of weapon (her colors would rotate from first color being the starting weapon sets to last being the Sun/Ice/Lighting weapons) UTaunt: Sword (Slower attacks, reaches mid-range?, high power/knockback, raised priority) STaunt: Reflector (Balanced speed/range/power, high priority) DTaunt: Rosari (Fast/mutli-hit, long/mid/short-range, less power) I've seen numerous movesets that do have multiple movesets like that, or even have MORE than that by having additional factors, so it could be done... That would be super awesome!!!
Grab: She's magical, so slightly ranged; not as much as a Chain Grab, and not laggy. Throws create a random non-explosive, non-food item (Yomigami, Creation/Repair) to hit them (as a strong-boosted thrown item), which then falls to the ground for normal use.
Ground Specials: UB: Sunrise (The Sun appears in the background, giving her a 5 second (Gardevoir's field sized?) Light Aura which gradually heals her [more and faster at higher damages, similar to Team Healer; but lowered effect if reapeated and no lower than 50%?] and also does constant damage to enemies in it's area (doing more damage and faster based on how close they are; make them hide from the Sun!). Also has massive re-use lag (say, 20-40 seconds?), so it can't really be spammed) -Can move like normal during. B: Sun Reflector Counter (If Counter is triggered (connects with an attack), enemy is Grabbed, then Amaterasu carries them into the air then slams then them down. -Maybe should also be AirB? Probably not, since we don't want a sacrificial KO move... SB: Firestorm DB: Blizzard (a cloud of Freeze surrounds Amaterasu, doing low damage and low-freezing any enemy it hits; also Pushes them directly away [based on where they are to Amaterasu]) (specifically on Ground and not Air, so that it's not an easy OHKO) Air Specials: UB: Vine (The ledge grabs her (not her grabs ledge; same effect in the end, just different animation); as long/a bit longer reach than Z-suit, like in-game) B: Multi-Slash (Multiple Slashes appear around her (like a sphere), Top Priority (matches/beats Metaknight) mid-high damaging any opponents (constant flinch, little/no knockback), as well as reflecting ALL ranged attacks (detnoates/destroys any that can be, such as Bombs/Barrels/Freeze/Peanuts/etc); lasts 1/2-1 second?) SB: Waterflow (Rides a fast-moving current of damaging water a mid/long-range (Chargeable, like Ike?) distance, similar to Squirtle, but mostly sideways) DB: Lightning burst (Hovers; an explosion of lightning around Amaterasu; mid-high damage; has high Stun instead of knockback, making for easier escaping)
Final Smash: Kasugami (Time Slow), followed by a series of field-large Lightning strikes (also Stuns), Firestorms, Blizzards (also low-freezes), Windstorms (Upper stage: pushes in, lower stage: pushes up; also damages), and Rainstorms, doing various damage, but no knockback; finishes with Moonrise, showing Susanoo in the background (like Pit) and then a powerful large-area slash doing powerful knockback. Amaterasu is free to move during all of it as well, but can't grab opponents. Kasugami ends last of all (so you can do additional attacks on enemies or just heal with Sunrise. Also, enemies will have extended Dodges as a side-effect of Time Slow, so they can possibly avoid Susanoo's attack as well as avoid other damage during it).
I couldn't think of a way to use Kabegami (Wall Climb) other than just having additional jumps... Actually, would that be good for her? I kind of think she'd be better with just one air jump like normal... (Same as in Okami, at that)
Also, I had a cool (and uber-hard-to-rig) idea: If Amaterasu were over Samus/ZSamus or Zelda/Shiek and could change between human and wolf forms... (Like I said, would be a heck a lot of work, but still cool)
Sorry if that was all more annoying than helpful...
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Help & Tutorials / Help / Re: The Complete N00B's Guide to Brawl Hacking
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on: July 27, 2012, 09:13:11 AM
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Hi, I have the Japanese game (RSBJ01), but can't find any .rel files for the characters/fields. Is there somewhere I can get those? The RSBE ones don't work for me (obviously) and there's a lot of characters/stages on the Vault that I would love to try out.
Sorry if this has already been answered in here (I couldn't find it if so).
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Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Who do YOU want imported? (Not a request thread)
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on: May 25, 2011, 09:57:37 PM
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Not sure I see the difference between a "who do you want imported" and "who do you request to be added"... so sorry if this is technically off-topic.
Just gonna throw my wishes out (Yeah, it's a bunch; I've got a ton of wishes! If only it were possible to have the game recognize entirely additional character slots, so you didn't have to overwrite the others...). Don't try and bash my ideas, cause that's what they are: ideas. And only for characters, not Assist Trophies/Pokeballs/Stages/etc. If you don't like the length, sorry, and just skip over. (Not in any sort of order)
-Okami Amaterasu (Full Powers would be epic... you don't even have true full strength at the end of the game! Of course... the sheer size of full-powered Cherrybomb would make it nearly impossible to avoid {It's practically Samus' Power Bomb} -_-; ) -Hinata Hyuga -Blaze the Cat -Final Smash: Burning Blaze transformation -Final Phazon Suit [Metroid Prime 3] (Having the Screw Attack be like it is in the regular games would be EPIC; that and having the Charge BEAM, with something like it's actual power) -Final Smash: Phason mode/Power Bomb (Power Bomb go BOOM, another go BOOM, and another...! >_< Eat that, Master Chief) -Lina Inverse -Final Smash: Dragon Slave/Ragna Blade/Giga Slave -Kuu [PangYa!] with Golden Spike Hammer Set -Tokiha Mai [Mai-HiME] -Final Smash: Kagutsuchi... (If could trigger the music Kagutsuchi Kourin with it... I would die of sheer excitement!) -Lena Sayers [Mai-Otome Sifr] -Final Smash: Artemis-triggered full power form. -Takamachi Nanoha (Post-StrikerS) -Final Smash: Starlight Breaker (duh) -Coud Van Giruet with Ren equipped [Elemental Gelade] -Evangeline A.K. Macdowell [Negima!] -Gardevoir (shiny) -Final Smash: Black Hole (Creates a Black Hole, reminiscent of the glitch in Melee, but bigger and movable [she is impervious during it, but takes constant damage throughout it, raising 80%]. -Zoroark -Final Smash: Illusion Field (changes only the visual appearance of all characters into a different one, though they are still themselves completely; seems a bit far-fetched, even when I think about it... T_T ) -Typhlosion -Eruption (but not affected by HP/Damage%...) -Peorth [Aa! Megami-sama] (Her halberd, and the scene in the OP of the OVAs... >_<) -Final Smash: Twin Angel Assault (?) -Black Magician Girl -May (as a Pegasus Knight Archer - Basically, her with wings) [Shining Force II] -I have no idea what kind of character surgery would have to be done to get a Centaur frame to work... but it would be THE BEST!!! -Saotome Ranma/Ranko -Using Zelda/Shiek as the base frame? -Yakumo Ran [Tohou] (ANY/EVERYONE from Tohou...) -Kurogane [Tsubasa Reservoir Chronicles] -Inuyasha -Akroma, Angel of Wrath [Magic: The Gathering] -Chandra Nalaar [Magic: The Gathering] -Black Rose [.Hack//] -Windows 2K-tan -Final Smash: Data Burst (?) -Vash the Stampede [Trigun] -Norman (the Butler) [Big O] -Final Smash: Roger in Big O -Replaces Koopa? -Nagato Yuki [Suzumiya Haruhi] -Asakura Ryoko [Suzumiya Haruhi] -Ezio Auditore [Assassin's Creed] -Final Smash: Arrow Storm (?) -Pan [DragonBall] -Final Smash: (her most powerful technique in DragonBall Z: Sparking Meteor) -replaces Toon Link -ShadowFrost Witch [Luminous Arc II] -Final Smash: (Eternal Freeze (?))
... I could keep going, but I'm running out of my top-ten list (many characters tie for the same places, so yes, it IS my "Top Ten"; more like, Top Five, actually...)
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