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1  Super Smash Bros. Brawl Hacking / Model Imports / Re: "Y,R,P. In position.... It's showtime girls."Rikku released! No moveset (yet!) on: December 21, 2011, 06:46:39 AM
Oh god, do want x-x! Keep up the good work!
2  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mew beta 3 is out (FS and Mew has his bubble now xD) on: August 20, 2011, 01:46:18 PM
down B isnt a couter :S its a reflector/absorber  its impossible to make an attack reflect projectyles and counter at the same time and mew doesnt need a counter also hipnosis is a crappy move no one uses hipnosis on mew with its shaky acc xD

No way, dude ;o With his stat boost accompanied by dream eater, it's absolutely a killer Grin!

I really like your hack so far, will some of the "A" attack combos seem less Ness-like eventually?
3  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Mew beta 3 is out (FS and Mew has his bubble now xD) on: August 19, 2011, 10:17:50 PM
Could you make it so that his down b reflects regular attacks too? (e.g., like ike and marth's down b)

Also, it would be cool if he could do hypnosis >X>
4  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V4.4 and FF8: Diablos V1, FFX/DIS Tidus Preview ;) on: August 16, 2011, 03:08:26 PM
I just want Tidus so i can get rid of Dante, cuase none of my friend's are even playing that character anymore =/

Dante is awesome, your friends suck.

I'd prefer Tidus over Marth or something. I'm excited to see it either way.
5  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Devil May Cry: Dante Version 1.3 Beta New Team of DO and SilentDoOm on: July 22, 2011, 04:34:24 PM
Beyond made the texture/vertex, not us.  Credit him Tongue

He did a really awesome job. xD

This version is really fun to play with. Has anyone noticed the neutral a can be deadly (perhaps too deadly) when your opponent's hp is in the mid/low 100s? 1 shot seems to spike and kill.
6  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Devil May Cry: Dante Version 1.3 Beta New Team of DO and SilentDoOm on: July 22, 2011, 01:41:27 PM
I did a 4-players match with friends and had none. o.o

I re-downloaded and now I'm no longer having that problem, so I'm wondering if it was just a glitch in one of the earlier versions. 

Also the new textures are lovely =) ! Good job
7  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V4.2 - New stuff and Now includes Left and Right Hand ver. on: July 22, 2011, 01:07:57 PM
Erk... Shoot... I'm afraid I can't help you there... I guess if you're only gonna use Sephiroth in that slot...
http://www.mediafire.com/?6m2v59nhx3bqox4
That's a color pack me and Wolfric did. Sorta, it's more like alternate costumes. It even has Xemnas with a laser sword... Kinda.
XD


Haha thanks xD It's definitely better than the creepy no eyed sephiroth... especially the clown version o-o;
8  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V4.2 - New stuff and Now includes Left and Right Hand ver. on: July 22, 2011, 12:57:15 PM
Go get BrawlBox, and if you're afraid of messing up a Marth hack, copy and paste it in the same folder, that will make two, there's no risk in making edits... The WORST that will happen, is a freeze, but, if you follow what I said... It should be fine.

Just downloaded it, and it looks like it won't run on my MAC, since it's a Windows application? It says "Cannot run in DOS Mode"
9  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V4.2 - New stuff and Now includes Left and Right Hand ver. on: July 22, 2011, 12:47:09 PM
You're not using the model that came with the PSA.

I also explained a few pages back how to fix this for other Marth hacks.
http://forums.kc-mm.com/index.php?topic=20198.msg584897#msg584897



Ah thanks. I don't have brawlbox (or really want to mess with it and screw things up ._.),  so I'll stick with the included PSAs. Thanks again for the help though
10  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V4.2 - New stuff and Now includes Left and Right Hand ver. on: July 22, 2011, 12:40:25 PM
You do not need Riivolution, I loaded it with the Gecko on USB-Loader, I didn't change the ISO in any way.

Just read the instructions. Either...

A: If you're not using Spiderman, or anything with universal GFX edits, just put a common3 in the System folder.

B: If you are using some PSA that already uses the common3, just open that file, and replace the model in the ef_common, they are 4 and 5.


Thanks for the advice c: I got the blood red slashes to work. Do you know why I'm getting the texture glitches by chance? (don't know if you say my edit).
11  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KH2/FF7/DIS Sephiroth V4.2 - New stuff and Now includes Left and Right Hand ver. on: July 22, 2011, 12:22:58 PM
Can you not change the slash edits if you use Gecko OS instead of Revolution? This made sense to me before, but now I'm kind of confused with the latest update >>;

Also, if I'm using this over ROB, will the edits still work, I just need to keep the Spy files in?

Edit: So I edited the new file in over ROB, and all the attacks and stuff work fine, but the texture became glitchy. Sephiroth now has dark red, empty eye sockets and he's missing the top portion of his head, and you can see marth's crown. Everything else is working fine, so is this just because I'm using the ROB rel file?
12  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Devil May Cry: Dante Version 1.3 Beta New Team of DO and SilentDoOm on: July 21, 2011, 05:48:32 PM
Is anyone else experiencing glitches in 4player mode? Or should I just redownload.
13  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Devil May Cry: Dante Version 1.3 Beta New Team of DO and SilentDoOm on: July 06, 2011, 11:39:21 AM
I noticed whenever I played in 4 player battles Dante glitches. He has a yellow sword and he's surrounded in Ike's yellow light... and all his attacks look like they're that goldish yellow color from when Ike enters the battle. It doesn't do this in 1v1 though. Any reason why it might be doing this?
14  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Devil May Cry: Dante Version 1.3 Beta New Team of DO and SilentDoOm on: July 01, 2011, 10:26:14 PM
Just curious, did you guys base his neutral a off Zelda's neutral A? It turned out really well O:
15  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Devil May Cry: Dante Version 1.0 Beta on: June 28, 2011, 04:57:07 PM
I don't think he's that over powered. >> Most of his bullets are easy to dodge.
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