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1  Help & Tutorials / Help / Re: How to make Flat Zone not so... flat on: October 19, 2011, 10:31:11 AM
Would it be better to just repost this under "stage hacking?"
2  Help & Tutorials / Help / How to make Flat Zone not so... flat on: October 17, 2011, 09:59:26 PM
It's a pretty straight-forward question... if I have STGGW.pac open in BrawlBox, what do I need to change to get rid of that effect where all the characters go flat?
3  Help & Tutorials / Help / Re: Samus problem? on: October 13, 2011, 05:29:40 PM
Hey, thanks! I had never actually used BrawlBox before... I had only just taken what people had done and stuffed it into the game with WiiScrubber. Now I know a little more. I declare this thread a success.
4  Help & Tutorials / Help / Re: Samus problem? on: October 13, 2011, 04:08:57 PM
Yes, yes, I know all this. I have many many hacks already and they all work. Even ZSS works if I hold R to start the match with her. I've used all the correct files in all the correct places. I'm saying, this is an isolated problem.
5  Help & Tutorials / Help / Samus problem? on: October 13, 2011, 02:29:01 PM
I'll admit right off the bat I was too lazy to look and see if this was ever brought up before, I'm just going to go ahead and ask. It seems any time I have a texture hack on ZSS, no matter which one, the game crashes when I use Samus' final smash.

Even if I start as ZSS, use the final smash to put the armor back on, then final smash again, it doesn't transition from normal Samus to ZSS well at all. Is this a known issue, and is there a way to circumvent it?
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