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1  Help & Tutorials / Help / BrawlDJ and Custom Sound Engine (CSE) on: July 22, 2012, 05:50:38 PM
Does anyone know how to set these up properly or use them? A concise noob-friendly explanation of how this works would be much appreciated.  Im srs here

http://opensa.dantarion.com/wiki/BrawlDJ

I've used Oshtoby's code but I want to add music to expansion stages without replacing any, which IIRC is what these are supposed to do. I heard that they may have bugs since Dantarion hasn't seemed to have gotten around to releasing updates to them (and probably won't any time soon) but I wanted to give them a try.

Anyone?
2  Super Smash Bros. Brawl Hacking / General Hacking Discussion / Re: Looking for Brawl tool on: November 12, 2011, 06:28:02 PM
Yeah, what DID happen to BrawlMasqurade?

Last I heard, Dantarion handed the project over to someone...but he had some sort of beta working. It seems complex, but I'm sure it would be an awesome addition to the tools we have if/when it is released. Especially with the recent flood of awesome model imports and epic vertexes being submitted to the Vault.
3  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Aliaz's Muzik thread on: November 12, 2011, 01:29:27 PM
Space Channel 5 - Asteroid Belt Go! Go! Astrobeat Jr

http://www.mediafire.com/?f5d28lahkw8r658
Here you go Cool
4  Super Smash Bros. Brawl Hacking / Music & SFX / Re: Aliaz's Muzik thread on: November 09, 2011, 08:02:27 PM
Reserved, in case I need the space.
5  Super Smash Bros. Brawl Hacking / Music & SFX / Aliaz's Muzik thread on: November 06, 2011, 06:06:36 PM
I've decided to start a music thread, so I can actually contribute some stuffs
When I get everything set up, that is..
I will upload random BRSTM's, and maybe full OST's that are loudened and decently looped when I get the chance to update
Once everything is set-up I will consider taking requests

Check back later for updates!  Awesome Face
6  Help & Tutorials / Help / Re: Need help extracting models from GC games on: October 29, 2011, 06:55:22 PM
Open the MRG in HxD and see if there's anything that says 'bres" in there. If so, try opening it with Brawlbox. I doubt it uses MDL0s, but it's worth a shot.

Nothing in there that matches "bres" and tried to open the .MRG in Brawlbox anyways, and the program stops working.
I think that the games use .obj format for models, I opened the .bin file for Kratos in HxD and I could see some offsets for bones and some strings that I think had .obj in them.

I have no idea how to extract it, though.
7  Help & Tutorials / Help / Need help extracting models from GC games on: October 29, 2011, 06:07:26 PM
I want to get some models from GC games, I can go into the filesystem of the .iso's, but I dont know how to extract the models from the files.
(The specific games I'm trying to get models from are Tales of Symphonia and Yu-Gi-Oh: FBK)
ToS I believe has models inside of .bin files and YGO has a subdirectory under "Model">MONSTER.MRG that probably has all the 3d models for the monsters in it.

Is there a way to hex the models out of the files?
Help would be much appreciated
8  Help & Tutorials / Help / Re: How to delete things from .obj scenes/ models on: October 29, 2011, 12:31:10 AM
Click the editable mesh modifier and instead of selecting the "select vertices" button, click the button on the far right. This will allow you to select elements. Now select stuff and delete it.

Thanks! I'm still trying to get a hold of 3ds Max. (Literally my first time trying to do anything besides previewing models in it)
9  Help & Tutorials / Help / Re: How to delete things from .obj scenes/ models on: October 28, 2011, 09:00:08 PM
Umm...how do I isolate the thing I want to delete?
It's attached to the model which causes the wrong thing to be selected.
Keep in mind that I've only recently picked up 3DS Max...
10  Help & Tutorials / Help / How to delete things from .obj scenes/ models on: October 28, 2011, 08:33:49 PM
I'm not very familiar with 3DS MAX and I just need to know how to get rid of things in a .obj 3D scene. Some model rips have other things attached to it that I want to get rid of, but leaving the model where it is. (If there's a simple noob-friendly way to do this)
 For example: Getting rid of a weapon, or background or platform attached to a model that I want to erase.
Would be greatly appreciated  Cool
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