hey i just noticed something! this thread is leet... i mean 1337=)... and its not just the fact that it's got a 1337 number of graphics=) look in the url window thingy to see what i mean=)
... i gave yoshi 9 jumps and made his double jump cancel after 9 frames... but discovered that if double jump backwards you get the normal height... and if you spam jump you can stand, and/or walk forwards or backwards in the air(i call this airwalking... its a new at=)...)
i played a level nine of this yoshi... after falling to his doom once he learned that he had a lot of jumps, his normal aerial jumps is like a short hop... but if he jumped back he could get up... and using the airwalking to suddenly stop in the air to punish my edgeguarding... abd aproach whith airwalking... and using his nair when i was behind him(his nair works like his down smash now...) so... i gues they actually can learn... ... ...wow... long post...
... yo... i have a little problem whith my computer... it crashed... dont know when i'll have it back up again... so those character specific animations gonna be a little late... plus i found a lot of new animations i wish i could post... and i could someone test GuardDamage? i think it's the getting your shield hit animation but i dont know... and cant test it...
ok=).. i'm gonna continue working on them though... animations for b moves are not really as easy as the others... as there i kinda much variation between some characters(like marth and yoshi... the only ones i have really tested...) so having a character specific list of those would bbe easier to understand=)