Actions and animation names

Started by Segab, August 04, 2009, 02:30:10 AM

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thanks a lot ;]

I'm not adding character specific animations (yet?) because the list is very long, and it's not that hard to figure out once you've read all that.

ok=).. i'm gonna continue working on them though... animations for b moves are not really as easy as the others... as there i kinda much variation between some characters(like marth and yoshi... the only ones i have really tested...) so having a character specific list of those would bbe easier to understand=)

if you plan on making all characters, then ok I'll add them to the list

yeah, thats what i'm aiming at=)

alsoanimation for getting damaged while shielding seems to be GuardDamage...though i havent got around to test it yet...

please test if you're not sure :/


Thanks! I still can't edit these though....
I am trying to find a tutorial but I can't right now, I guess I'll just wait.
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Quote from: Pinutkâ,,¢ on August 05, 2009, 02:42:10 AM
Thanks! I still can't edit these though....
I am trying to find a tutorial but I can't right now, I guess I'll just wait.

They are easy alittle but I can teach you what I know. Go on youtube. I cant right now because it is late.

Hahahahaha got a good one =D

GekikaraWait [17C] translates to 'SuperSpicy Wait' XP

This should be a fun animation.



Quote from: .Fade on August 05, 2009, 12:03:29 PM
Hahahahaha got a good one =D

GekikaraWait [17C] translates to 'SuperSpicy Wait' XP

This should be a fun animation.
I assume that would be something with the curry item animation?

Quote from: DeadPixel on August 05, 2009, 12:38:38 PM
Quote from: .Fade on August 05, 2009, 12:03:29 PM
Hahahahaha got a good one =D

GekikaraWait [17C] translates to 'SuperSpicy Wait' XP

This should be a fun animation.
I assume that would be something with the curry item animation?

Probably when you're standing still, hopping around =P



... yo... i have a little problem whith my computer... it crashed... dont know when i'll have it back up again... so those character specific animations gonna be a little late... plus i found a lot of new animations i wish i could post... and i could someone test GuardDamage? i think it's the getting your shield hit animation but i dont know... and cant test it...

Quote from: MaxThunder on August 05, 2009, 05:41:28 PM
... yo... i have a little problem whith my computer... it crashed... dont know when i'll have it back up again... so those character specific animations gonna be a little late... plus i found a lot of new animations i wish i could post... and i could someone test GuardDamage? i think it's the getting your shield hit animation but i dont know... and cant test it...
no rush, dude.
and ok I'll test that animation.

Also, ItemBig and ItemSmall are for the growing and shrinking with the mushrooms, they're located at 14E and 14F (I'm really posting this more as a reminder to myself).


August 06, 2009, 03:28:55 AM #29 Last Edit: August 06, 2009, 03:57:43 AM by Finman702
When I add GFX to Lucas' Wait1, Wait2, and Wait3 animations nothing happens. But it worked just fine foe his Dash, Run, and Walk animations. Any ideas why?

EDIT: Also just wondering why there are 3 "Graphic Effect"s and an "External Graphic" and what the differences are.
I've got a very simple question for you today: who's your favorite existing Super Smash Bros. character?
Is it Captain Falcon, or one of the many inferior filler characters they put in so everyone wouldn't just
pick Captain Falcon?