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1  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Look a Lucario Mod on: January 02, 2011, 12:17:14 PM
I was talking about brawl- lucario when your not losing by a stock not vbrawl eh but it's just my opinion.
2  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Look a Lucario Mod on: January 01, 2011, 06:36:22 PM
Seems like an accurate mod. Nicely done

Thanks this actually took a little bit of time to playtest mostly due to the fact that there's almost no absolute combos in  brawl thanks to di.

I'll give it a try. I play Brawl- and I fell that the current Lucario is... lacking, so I'll give this one a go. I wish there were more mods that were usable in Brawl- like this.

Yeah I think alot of that is because his aura makes him to weak to really do anything in the beginning and he's not really a threat till he's down to like 100% damage on his last life :/
3  Super Smash Bros. Brawl Hacking / Attacks and Animations / Look a Lucario Mod on: December 31, 2010, 11:46:20 PM
Yeah so basically lucario was pretty lame to me in his current form so I modded em changes below.

Normals
Removed the aura effect from all his regular attacks except his smashes
Dash attack travels farther
If you hit the enemy with AirAttackUp you can jump cancel it.
both hits of AirAttack Down spikes now.
NeutralAirAttack  is now ryu jump roundhouse like mario's, link, etc.

Specials
Aura sphere's shooting animation is twice as fast so you can use it better.
Force palm can now grab enemies in the air and is also twice as fast.
Double team comes out on the first frame so you can actually use it to counter certain things
Extremespeed has a hitbox, when it hits you can attack or jump

Grabs
No change

Misc
Damage,speed,recovery,trajectory for attacks have been altered.
Uptilt has invincibility the first 4 frames of the animation lots of recovery, use against fairly deep jump ins
Aura sphere size larger
Rolls and dodges little less safe(I do that to all the brawl characters)
Forward roll doesn't have invincibilty till frame 5
Back roll doesn't have invincibilty till frame 3

Finally he was designed for brawl- since it has has the hitstun set to .54.

With that here's a video of him in action -
<a href="http://www.youtube.com/watch?v=WtWZ305SAA0" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=WtWZ305SAA0</a>


This might look a little different than the standard brawl- cause I play with higher gravity.

Here's a link to the pac - http://www.mediafire.com/?tclwzrf98xmuay4
Link to the motion pac - http://www.mediafire.com/?i3uvpiud8kak8c8

That's everything then
4  Help & Tutorials / Help / Re: CSP hacking? on: December 18, 2010, 12:36:43 PM
Hey guys yesterday I downloaded the Hatsune Mika texture pack from brawl vault and I made a brres file for the portrait and got that to work  using brawwlbox, but when I inserted the csp pic in my sel_character pac and ran brawl it froze on me. Now I read the stuff on allisbrawl about textures there doesn't seem to be anything about the picture that would cause the game to freeze. Oh and I also tried putting it in the common5 pac the game didn't freeze but it also didn't show the csp pic. Any help would be appreciated.
5  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: A tweaked Ike on: August 16, 2009, 04:10:09 PM
Yeah I was thinking about doing that to his side b and figured it would be too good but if luigi can get away with it'd be better if ike should too.
6  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: A tweaked Ike on: August 15, 2009, 03:18:21 PM
Yeah Ice God I know what ya mean I got into this for the exact same reason.
7  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Hurricane Ike! on: August 15, 2009, 03:11:26 PM
Maybe you could take Ike's U-air animation,speed it up 20x,give it upwards momentum and use it as his up-b. That would look pretty awsome
8  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: A tweaked Ike on: August 15, 2009, 03:03:59 PM
Ok guys today I've totally changed his neutral and aerial b moves to be of more use and added suction to his f-smash. Those are about the only things I can think of to change that wouldn't overpower em.Tell me what you guys think of the changes if ya decide to test it out thanks.
9  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: A tweaked Ike on: August 14, 2009, 09:29:00 PM
Really is adding suction to neutral b really that bad?
10  Super Smash Bros. Brawl Hacking / Attacks and Animations / A tweaked Ike on: August 14, 2009, 09:18:36 PM
Alright this is my first attempt at a character hack basically what I'm trying to accomplish is giving my buddy Ike a little more functionability. The changes aren't meant to be too drastic but different enough for you to have more use out of his lesser used moves.

Neutral-B does 7 damage,has a suction effect and is cancelable.
Aerial Neutral-B 14 damage,hefty aerial lag, and freefall.
D-tilt 12 damage higher hitbox when not facing opponent, cancelable.

Anyway here's a few pics and the link to the pac.







http://www.mediafire.com/download.php?di5mzmt2trt

(Same thing but with no freefall from Side-B.)
http://www.mediafire.com/download.php?mmr2nnt4lut
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