Show Posts
|
Pages: [1]
|
1
|
Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: PSA And BrawlBox Video Tutorials.
|
on: April 25, 2010, 01:01:59 PM
|
i have a problem. how can i change the size, angle and pof models of a stage. like battlefield. when I view the model of one of the small stages,which are in the air, change their position and make them much bigger, they appear like this in the collision editor.i save the stage.pac and put it in the right folder. but when i play brawl on this stage the parts I changed are on the on the position i put them on BUT they are back to their normal size. i dont know what the problem is
|
|
|
2
|
Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Protector of time: AEON
|
on: November 17, 2009, 10:43:23 AM
|
this is a great psa, another variation of advantages and disadvantages. he has large hitboxes, but low knowckback, but i think his time stop is raly usefull, if the enemy is trapped in it you can just charge a smash a 100% or so. by the way, his neutral B has some bugs. if you charge it without cnacelling, after 1 minute or so it does ike's original neutral B with time stop effeckt. and did you want the time stop to make this much damage? if you charge it after the "pling" sound it gets stronger and can make about 350%.
|
|
|
3
|
Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: PSA Video Tutorials.
|
on: November 12, 2009, 06:29:03 AM
|
hey. is it possible to switch the animation (like mario and falcon punch) but the character`s model won't change? so mario`s arms and legs won't strech, he looks normal but is doing the falcon punch animation. i know how an animation works, points where the bones goes to and move with them, what make the arms strech and this stuff, but there has to be a way for it not to happen
|
|
|
6
|
Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Lucas PSA
|
on: September 26, 2009, 04:24:24 AM
|
i tought the psi magnet animation as the x burner,too.about the freezing.i just watched the anime and i thought the freezing should just be zero point breaktrough and just one attack and i wanted the down B attack on ground being zero point breakthrough custom, which makes him stronger and faster,if he absorbs projectiles like samus's beam or such. about what move will be which attack ,its very likely your ideas are better, i even noticed right now, i dont know what Up B opn ground would be which attack. i thought as it as zero point breakthhrough custom, but then he couldnt use it in air. at this point i should try thinking about it. ah, by the way, does someone know the bone for lucas's forhead?
|
|
|
7
|
Super Smash Bros. Brawl Hacking / Attacks and Animations / Lucas PSA
|
on: September 25, 2009, 04:33:55 PM
|
hey. i'm somehow working on a Sawada Tsunayoshi Lucas,but i am not that good with this stuff,so i have some questions, what to do
i want to change his B moves into moving boosts,which dont attack. it should be like lucas can fly and attack out of the fly. the attacks should shoot himself into the reverse direction and if its posslible the attacks should loop so, that i can fly in the direction as long as i press the button.
my big problem is lucas's down B attack. i don't know how to destroy the psi magnet graphic, also i want his neutral B being ja charge attack. he will shoot ha big fireball. which should be X Burner. the best grapic for it would be samus's final smash,but thats not possible,but the grapfic isnt important. the attack should be like fighter kirby's neutral B charge attack, just with longer charge times. ah, and the down B and up B on ground wont be the boost attack, but something else.
i already worked on some things but the Special attacks are at now a little to much for me
i would be really great if i will even just get a little help, for what to do. thanks
|
|
|
|