
Ive gone through the tutorial several times with various versions of the DAE plugin and even max itself, but the result is this same. Is there something Im missing?
Dont mind the protruding vertice there, that was intentional
Edit: I Sorted it, it was an issue with a material that needed manual editing. Furthermore, I managed to successfully import a different since posting this question! Thanks for the tutorial!

Now just have to figure out why its causing the game to run so slow despite the low poly count...







