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1  Super Smash Bros. Brawl Hacking / Programming / Re: BrawlBox 0.76 on: June 02, 2015, 02:56:23 AM
RSAR saving now works if you edit one thing and then save... but if you edit another thing after the first save and attempt to save again, it still crashes.
2  Super Smash Bros. Brawl Hacking / Programming / Re: BrawlBox 0.75 on: March 01, 2015, 02:19:20 PM
Still no .brsar save fix? I reported that one quite a while back.
3  Super Smash Bros. Brawl Hacking / Programming / Re: BrawlBox 0.74b on: February 20, 2015, 07:01:30 PM
Saving .brsar is still broken... or was that not part of the latest version? (I just updated because it checked for me, I haven't been reading the forum)
4  Super Smash Bros. Brawl Hacking / Programming / Re: BrawlBox 0.74b on: February 01, 2015, 02:38:20 AM
Whenever I try to save my Brawl .bsrar after some editing, BrawlBox crashes. This seems to be new to .74b because it never happened it .73b... I'm not even making any serious edits, just changing some values for volume. Anyway, I'd appreciate some help with this.
5  Super Smash Bros. Brawl Hacking / Programming / Re: BrawlBox 0.73b on: September 11, 2014, 04:56:03 PM
I'm way out of the loop, so excuse the ignorance--can BrawlBox be used to edit the sfx calls for movesets yet, or do I still have to use PSA? To be clear, I'm not talking about the sounds themselves, I know how to edit those, but I mean the voices and sound effects that each move calls to be played.
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