im trying to use simple blue but i cant get it to work. the project m demo was the first mod ive ever done and i dont know what im doing can someone help me.
i have downloaded the demo to my sd card and simple blue to the desktop. i extract all files from simple blue. i delete the codes and private from my sd card. then i copy and paste the codes and private from simple blue to my sd card.
when i try to play the mod i go to the stage builder screen and nothing happens. can someone help me, do i have to compress files before moving them to the sd card or something else? thanks
Well in order to run Project M without Homebrew from the Stage Builder, you can't have ANY stages there. Did you delete all of them before trying this? Also, make sure you defrag your SD card if you're having issues, then redownload and reinstall them.
Also, you can't use an SD card larger than 2 GB, or use the HD ones. They don't work.
just color the css icon to make that for all ,not just project M
I'm making these exclusively for Project M until its final release as an incentive to have people give it a try. I'm also rather busy as this took some time off my hands, and I won't be doing any major updates to these until that point.
With the dawning of a new Smash era with Project M's demo release courtesy of the PMBR, I've decided to compose some hacks of my own, as well as compile a compilation of hacks I frequently use to help improve the experience. I've decided to host those hacks here for those who are interested!
Here are the featured videos of what the download will include for my current Project M demo hacks:
Custom CSS/SSS come in four types! Project M Blue and Traditional Red are the color schemes, and both come with the normal Project M CSS layout, and my own custom layout inspired by ASF1nk's own CSS designs.
Note: There are a few known issues. The first being that Bowser's Castle cannot be selected via random. This will be fixed at a later date. The second issue being that replays cannot be saved for either WiFi Waiting Room, or Bowsers Castle. Finally, do not select the WiFi Waiting Room icon on the first map menu under Music, as that represent WiFi Waiting Rooms music, which cannot be modified in game. Any of these scenarios will either cause the game to freeze. That is all.
1: Go to http://projectm.smashmods.com/downloads/ and download the Project M demo. 2: Download any of the four packs provided. 3: Replace the folders titled "codes" and "private" with those included in the Project M demo download. 4: Enjoy!
This includes:
- Custom Strap Loader - Custom Brawl Intro Title - Custom Main Menu - Custom CSS/SSS - Custom Damage % Text - New Textures - New Stages & Stage Textures - Custom Stage Tracks
Goes in order of Song Title, Band/Author - Stage, Specific Song Replaced
The Passing Of The Blue Crown, Sixto Sounds - Battlefield, Multi-Man Melee To Make The End Of Digging, Falcom JDK Band - Smashville, The Roost A Rude Performance, MintJam - Lylat Cruise, Area 6 To Glory, Two Steps From Hell - Final Destination, Giga Bowser (Melee) A Fifth Of Beethoven, - Warioware Inc., Mike's Song The Final Valley, Naruto Clash Of Ninja 3 - Rumble Falls, Battle For Storm Hill Wicked Six, Sixto Sounds - Dracula's Castle (Big Blue), Big Blue (Melee) The Accursed Seal, Sixto Sounds - Metal Cavern (Summit), Clu Clu Land The GOD Fist, 11 Eyes - Bowser's Castle (75 M), 25m BGM Gusty Garden Galaxy Remix, CSGuitar89 - Delfino Plaza, Title/Ending (Super Mario World) The Relief, Pandora Hearts - Skyworld, Kid Icarus Original Medley 00 Gundam, Gundam 00 - Castle Siege, Power-Hungry Fool Castle Of Tears, NemesisTheory - Green Hill Zone, Right There, Ride On Wedding Crash, Castle Crashers - Luigis Mansion, Tetris: Type B Burly Brawl, Matrix: Reloaded - Subspace Emissary (Flat Zone 2), Flat Zone 2 Childlike Eyes, Ys vs Sora no Kiske - Pirate Ship, Village Of The Blue Maiden Galactic Boss Battle, Pokemon Diamond & Pearl - Spear Pillar, Route 209 Z, MintJam - Port Town Aero Dive, Car Select Pumpkin Hill, Sonic Adventure 2 - Pumpkin Hill (Mario Bros.), Mario Bros. Fairy Tail Theme Remix, Fairy Tail - Brinstar, Brinstar Depths (Melee)
All of these have been uploaded to Brawl Vault, so if you're curious as to how they sound, go take a listen. They'll be in my vault!
Not all stages have been given custom music, because I haven't found a suitable song for every stage. If you have ANY recommendations, please feel free to share and submit your ideas! I am always looking for new music.
A patch will be released soon for Project M's demo. I will work to incorporate the patch changes for the download to avoid desyncs on WiFi as time permits. Thanks.
Alright, so I made a custom CSS. However, when I go in to Classic mode, All Star mode, et cetera... The stock display where you choose your difficulty, the amount of lives you want to use, et cetera... It's behind the CSS. I'd like to move it. Can anyone guide me on how to do this properly?
Secondly, I am trying to put a background on my CSS. I edited the MenSelchrFaceB.001 file under MiscData[30] > Textures, but it didn't do anything. I still have the standard Brawl CSS background.
Help on this would be fantastic. It's one of the last few things I have to do.
I know people have managed to replace all English SFX on an American copy of Brawl with Japanese ones, but is it possible to only replace specific sound effects? Like those for a single character only? I am looking to replace the SFX for Meta Knight.
Also, is it possible to do without using Riivolution? Thanks.
I'm starting to run dry on my well of music, so I need some suggestions. I'll post what I got going for me on my stages so you have an idea of the direction I'm taking my music so as to not give me off the wall suggestions:
As you can see, I've gone for a metal/rock/orchestrated style. Some levels deviate from this, but that's mostly what I'm looking for. The song HAS to fit the level though, I'm not in to throwing Eminem on Final Destination. i.e. Pokemon remixes on Pokemon Stadium 2, techno beats on Flat Zone, et cetera. These are the stages I need suggestions for:
Some levels already have very appropriate music, like Shadow Moses Island, Port Town Aero Dive, and Delfino Plaza. But I am open for new music if it fits the level and is preferably high octane.
--without the textures, and other aesthetic modifications.
If I had a blank sc_selcharacter_en.pac, what files would have to export from the sc_selcharacter_en.pac they are providing and then replace in to the blank one to achieve that layout?
The last time I edited the scale I did it in the newer BrawlBox modset, but I was having problems with that program that were causing freezing with the same sc_selcharacter.pac file anyway, so I'll see about giving it another shot and let you know if it works out.
Sometimes when I use the converter to convert mp3's to brstm's, when they play in Brawl they are either too quiet or too loud. Does anyone know how I can fix this? Would audacity work? If so, how? Thanks.