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1  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kyouma's 1.11925% divergence: Subterranean Animism: Kisume, Yamame and Parsee on: December 30, 2013, 11:39:20 PM
1-Reimu Hakurei
2-Toyosatomimi no Miko
3-Yukari Yakumo
4-Koishi Komeiji
5-Satori Komeiji
6-Seiga Kaku
7-Maribel Hearn
8-Alice Margatroid
9-Marisa Kirisame
10-Yumemi Okazaki

It gets... really hard after Reimu and Miko :c
I love every girl! except Remilia ;A; I don't like her as much as I would.
2  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kyouma's 1.33578% divergence: Triple Miko! on: November 17, 2013, 11:16:02 AM
*fangirl squeals*
KYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
YAAAAAAAAAAAAS MIKO YOU LOOK SO GOOD
3  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kyouma's 1.33578% divergence: Triple Miko! on: November 10, 2013, 07:24:47 PM
YAAAAAAAAAAAAAAAAAAY
she looks so great
the advocate of myrad gods
omgsh asdfghmgfdañldkj >u< good work
4  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kyouma's 1.33578% divergence: Triple Miko! on: October 26, 2013, 10:33:58 PM
Happy late BDay!
Oh my god 19 already?
You have grown up (?) asjdhgjdkl congrats, I hope you had fun ;ooo;
5  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kyouma's 1.33578% divergence: Triple Miko! on: October 22, 2013, 09:15:58 PM
I also vote (A), thought it was tempting considering the Yakumos ;AAA;

Also good work ;__; both Reimu and Sanae look AMAZING.

Can't wait for the rest tho.
6  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kyouma's 1.99662% divergence: welp on: October 08, 2013, 09:08:10 PM
and HM fixed Miko?
Also those models look delicious, look like Brawl HD (?
aksdjhgdkl hype hype I want to see them all wonderful like always uwu
7  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kyouma's 1.99662% divergence: welp on: September 28, 2013, 09:35:40 PM
*raises hand*
though I wanna see Raiko too
8  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kyouma's 3.95999% divergence: New and stronger OP, pls read on: September 16, 2013, 12:46:22 PM
Well here are many ideas.

I know you already made Patchy over Peach but since she is a sorcerer, wouldn't she fit more in Zelda? Plus you can also add Koakuma over Sheik. Alice too would look nice on Zelda but peach is ok.

Just as an idea too, you can add the Prismrivers over the Starfox team, just a wild thought xD

Medicine could be a nice idea for small characters like Ness, Lucas or maybe Olimar >__>

Satori over Lucario seems fine but I think she would fit for small characters too? Koishi over Sonic sounds weird.

And as another note well just a thought you can mix Hatate and Aya in a Zelda and Sheik pack.

Btw I really think Miko needs a revision <___< I really use her  alot but I don't like how her sword moves, I think someone over here posted a new model which also was more accurate to HM.

Yatsuhashi could go well over Pit too, but you can also if you wish make another Zelda/Sheik set for those Tsukogami sisters.

For Raiko well I found a model if interested http://otakum7k2.deviantart.com/art/MMD-Touhou-Raiko-Horikawa-Download-394623977 and even thought over Zelda looks nice an interesting take would be DK (Just for the bongos but I think it will look weird so I don't know, ) but due to her drumset Ike could fit too. I can also see her over Ganondorf with a taunt that draws the drumset.

Sukuna can fit over Mario as his taunt can make him change size.

Well I think those are all of my sugestions, overall I think you are doing an excelent job.
Always hail Kyouma.
9  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kyouma's 0.84561% divergence: asdasd on: September 14, 2013, 01:11:38 PM
It would be cool having all character slots used but I agree with Kyouma, mainly because it would look weird on many characters (IE Diddy, though maybe a fairy or minor char could fit)

I particulary don't like the Soku voice mod as I think there is much controversy to canonical voices and I prefer leaving them open to thought. But I've been trying to add oficial SFX from both the fighters and the main shooter games, the spell break SFX could fit well over the broken shield sound.

Regarding that video, its pretty amazing. Actually since I'm a royal follower of Kyouma hacks I have my SSBB moddified really hard and besides characters I have stages with custom Touhou music. Actually I've been planning for a few months already, a custom complete mod regarding only stages and music, if you wish I could show you the progress in a chart I made. I have most of the brstm and the SSP ready so you can take and look and if you wish give suggestions. When the complete modpack is ready I can upload it and share it to you guys  Kirby Dance

Anyway here is the sheet http://www.mediafire.com/view/73vfor3ck5pip5p/Touhou_Stage_%26_Music.xlsx
10  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kyouma's 0.84561% divergence: asdasd on: September 06, 2013, 11:09:11 AM
Sup. I heard about the calling of the Touhous. (?)
11  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kyouma's 0.84561% divergence: asdasd on: August 13, 2013, 10:08:10 PM
I do have 3DS Max but I don't know how to make ports D:
if someone helps me I'd sure help to do ports
specially some placeholders for the new girls now that the full version of DDC is out
12  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kyouma's 0.84561% divergence: asdasd on: August 08, 2013, 03:17:29 PM
Aww, well I hope you do great in college!

Colonel Sanders? Now I want some KFC :<
13  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kyouma's 0.84561% divergence: asdasd on: August 02, 2013, 03:08:33 PM

in other news, I finally got the hakurei shrine stage to show in brawlbox, I tried to put rim effect on shingyoku but it froze the game for me, I think I did something wrong..  and I need to find a new miko model for the pc 98 new reimu, and I ask.. should I use nigamon's reimu head as a base? (nigamon's reimu is the reimu with rim effect I previously showed)

She looks cute, I like it, so if you use that head as base I see no problem. o3o
Good work, it's seems like getting that rim effect on everyone will take a while but it will be worth it.
Keep at it! I love your work!
14  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kyouma's 0.84561% divergence: asdasd on: July 27, 2013, 02:44:48 PM
Yeah I think Hell fits HRtP.
And Miko is awesome.

Btw, that cover looks really awesome. I don't know maybe it's me but I would like it to have the game number.

The SDM stage idea seems nice but I think there are other places inside the SDM you might want to add:
-Gate Entrance
-Gardens
-Clock Tower
-Main hall (from SWR/EoSD STage 5 and Ex)
-Voile Library
-Balcony (EoSD final stage)

and idek, maybe those are the places I can think off.
15  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kyouma's 0.84561% divergence: asdasd on: July 26, 2013, 11:28:43 PM
So Kyouma has finally accepted Miko as THEIR LORD AND SAVIOR?

Good job there!
So you are making stages too? I'm getting real excited.
Another alternative instead of the Hakkurei Shrine would be Makai or Hell. I think hell fits better HRtP because it never appears outside of that game, plus Makai is more related to MS.

PD: Taoism rulz
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