Home Gallery Resources The Team Rules chat Login Register
  Show Posts
Pages:  1 2 3 4 [5] 6 7 8 ... 117
61  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Lillith's PSA Thread on: October 17, 2018, 01:53:00 PM
Hello again!
Well things. errrr. Let's see... Robin's had an actual release! I'm a bit late on this though since that was quiiite a while ago now. Still.

Smash 4-ish Robin v1.2
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215195
Main one, made to be more like... 1:1 with Smash 4

PM-esque Robin v1.0
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=215260
This one has other random changes and buffs and stuff, more akin to the PM-y Lucina that was done.

Now, while this isn't mine, I'm going to toss KTH's Robin model out there since It's way better than what I'd done~
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=216717


Now for... new? Stuff! Chrom stuff! Funny how he actually made it in Ultimate, huh? Well like, this stuff is sorta based around Ultimate, I'll likely be doing Ultimate updates for all the Fire Emblem/Zelda characters as I've done with Smash 4 versions since I'm obsessed, but in this case, these things are to be used in the existing Chrom I have.

Large spoiler tags, ye be warned.
Up special startup
Still need to stabilise his footing, the basic thing is there though, this was sorta done in an hour or two. or three. is it weird that i still only animate via BrawlBox?

Jab
Kinda funky, but Chrom seems to take Roy's reverse-gripped attacks, and un-reverses then. For jab it's not so different, especially from a distance.

Forward tilt
Forward tilt looks so different from Roy's, strange how such a simple change makes it feel so different.

Up tilt
Not actually shown in anything officially, so I don't know if this is his actual up tilt, though I'm just following the 'un-reverse the reverse gripped' animations theme for this

since i'm a bit lazy I've no idea when a new post will be, nor do I know if I'll ever stop playing Ultimate when it's out. Still, Have a nice day and ciao!
62  Help & Tutorials / Help / Re: GFX don't appear for BrawlEx clone on: September 06, 2018, 04:31:37 PM
How do you mean? Care to elaborate? Have you separated his graphic effects?
http://forums.kc-mm.com/index.php?topic=78975.0
63  Super Smash Bros. Brawl Hacking / Model Imports / Re: iwantgames Projects: Breath of the Wild Link & Gen Sonic Packs in progress on: September 03, 2018, 02:35:39 AM
Woah, this shiny. I love this shiny.
i wouldn't say no to all the costumes, hehehehehe.
64  Super Smash Bros. Brawl Hacking / Model Imports / Re: iwantgames Projects: Breath of the Wild Link & Gen Sonic Packs in progress on: August 21, 2018, 03:13:05 AM
Looking forward to seeing what the Royal Guard set looks like! I love that beret.
65  Super Smash Bros. Brawl Hacking / Model Imports / Re: iwantgames Projects: Breath of the Wild Link & Gen Sonic Packs in progress on: August 20, 2018, 12:08:54 AM
Oooh, I like how shiny things are.
Knight armour is definitely a great look, too.
66  Super Smash Bros. Brawl Hacking / Model Imports / Re: iwantgames Projects: Breath of the Wild Link & Gen Sonic Packs in progress on: August 13, 2018, 01:16:19 AM
ohmygosh it's the royal guard outfit.
The faded colour scheme does look a tad odd though. Might just be me.
67  Help & Tutorials / Help / Re: Replay UI Location on: August 11, 2018, 04:06:57 PM
Damn, that's a bit unfortunate.
68  Help & Tutorials / Help / Re: Replay UI Location on: August 11, 2018, 05:05:31 AM
Good luck on trying to progress on this, then!
69  Help & Tutorials / Help / Re: Replay UI Location on: August 11, 2018, 12:40:09 AM
Aye, I've tried the same to no avail, so it's not just you. I've a feeling a code or something would be needed for this to work properly, or perhaps some super obvious is missing. hmmmm.
70  Help & Tutorials / Help / Re: Replay UI Location on: August 10, 2018, 10:56:48 PM
Do you mean like, in Replay menu? Not sure, were I to guess, maybe something to do with internal name, since character names are based on their internal names here, too.
71  Help & Tutorials / Help / Re: Replay UI Location on: August 10, 2018, 10:08:10 PM
No idea, never really added too much to it, sorry :<
72  Help & Tutorials / Help / Re: Replay UI Location on: August 10, 2018, 09:41:43 PM
'menu>collection>Replay.brres' I think. Haven't looked into it for a bit, there may also be something else for it too, but if so haven't found it.
73  Super Smash Bros. Brawl Hacking / Model Imports / Re: iwantgames Projects: Breath of the Wild Link & Gen Sonic Packs in progress on: July 30, 2018, 02:33:36 AM
Link looks pretty neat so far, even if rather basic, haha.
74  Help & Tutorials / Help / Re: How do you port animations from Melee to Brawl? on: July 23, 2018, 02:08:51 PM
Why would you even want to port animations to brawl from melee????
Just because you may like melee better than brawl doesn't mean you should bring all of the bad stuff from melee into brawl. Sorry if I'm being rude about it, but seriously, if brawl has some things better than melee, you shouldn't ruin them because you like melee better.
Well I mean... Animations. like an example for their use is for porting characters not in Brawl, such as Young Link, or ones that are different like Marth's sharper looking throws. There's a definite use for them that has nothing to do with what you're saying.

...I can't really answer the question at hand though, since as far as I know there's still no way to port them, and all Melee-ish animations that do exist were recreated and not ported. Sorry.
75  Super Smash Bros. Brawl Hacking / Model Imports / Re: iwantgames Projects: Hyrule Warriors Link/Sheik Pack Update! on: July 04, 2018, 11:31:51 PM
Oooooh, sweet, I love those Sheik recolours, haha.
Pages:  1 2 3 4 [5] 6 7 8 ... 117