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61  Help & Tutorials / Help / Re: New version of final smash with no smash ball? on: October 06, 2012, 10:44:39 PM
http://forums.kc-mm.com/index.php?topic=47689.15
^ You posted here before 
62  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Pokemon Brawl PSA on: October 06, 2012, 01:47:22 PM
Actually, you can rel port the Elite Four stages over Smashville without problems, I had done this for other stages before.
You can do that with Smashville, it works like Spear Pillar or Shadow Moses Island, the only two that can't be rel ported over are Lylat Cruise and Castle Siege.
63  Help & Tutorials / Help / Re: Rels for Castle Siege and lylat to stgcustom on: October 05, 2012, 12:28:39 PM
Castle Siege and Lylat Cruise can't be put on custom stages, because they change of "stage" in mid-game when you're fighting
64  Help & Tutorials / Help / Re: SHOWING CSPS WONT WORK i!!i!i!i!i!i! on: October 03, 2012, 08:15:22 PM
First of all, some of the hacks doesn't have CSPs uploaded in the vault 
And second, since the maintenance ocurred recently, the CSP tool doesn't work correctly for the new hacks.
65  Help & Tutorials / Model Tutorials / Re: Vertexing with DAE Importing on: September 30, 2012, 05:35:50 PM
Thanks for all your help and patience, I just found and downloaded the 2010 version.
I will try it with this version.
Edit: It works!.
66  Help & Tutorials / Help / Re: Baby Mario SMBZ Help on: September 30, 2012, 01:53:58 PM
couldnt you just make the animations smaller appropriate to baby mario?

No, he couldn't, because if he does that, the other Mario slots are going to be small as well.

How can I get this Baby Mario... http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20169 to work with the SMBZ PSA... http://forums.kc-mm.com/Gallery/BrawlView.php?Number=19854 without being normal size? I want him to be small like how he's supposed to be Undecided Kirby Dance

You need to follow this tutorial:
http://forums.kc-mm.com/index.php?topic=45130.0
67  Super Smash Bros. Brawl Hacking / Model Imports / Re: Flygon's Colorful Channel. Final Len preview on: September 30, 2012, 11:37:26 AM
Ok, today I may release some of the hacks I made with my sis's net book which are
-Kyogree (for psa)
-Srafty
-Blaze the Cat
-Young Zelda
-Chibi Len
-Knuckles (wolf)
-Baby Mario and Yoshi
-Kirlia
-Espio (sonic)
-Winnie Pooh
Waiting for test all of them!...

Zelda has a eyeyellowM bone, so would that work...?
No, it doesn't work, because Zelda has the bones of this form:
EyeYellowM
FacePattern
TransN

For that to work the TransN needs to be next to the EyeYellowM bone.
68  Help & Tutorials / Model Tutorials / Re: Vertexing with DAE Importing on: September 30, 2012, 08:46:46 AM
No, because I formatted my computer recently and that was the only one I could get.
69  Help & Tutorials / Model Tutorials / Re: Vertexing with DAE Importing on: September 30, 2012, 08:23:46 AM
Brawlbox v0.67b and 3DS Max 2013.
70  Help & Tutorials / Model Tutorials / Re: Vertexing with DAE Importing on: September 29, 2012, 09:00:46 PM
Never mind. I just tested the edited model with a Motion in Brawlbox.
I followed all of the steps correctly but I lost the rig in the process.
This works with any model or only the original Brawl ones?...
Maybe it's only that 3DS Max and Brawlbox hate me <.<...
71  Help & Tutorials / Help / Re: Can Riivolution for gecko users handle as much codes as gecko on: September 29, 2012, 05:32:09 PM
It doesn't matter as long as you have the gameconfig.txt in the root of your sd card.
72  Help & Tutorials / Model Tutorials / Re: Vertexing with DAE Importing on: September 29, 2012, 02:05:10 AM
This tutorial is great!. Thanks to this now I can do little changes to models.
But, when I exported from 3DS Max to Brawlbox, something messes up and it shows me "Index was out of range" error.
What can I do?
73  Help & Tutorials / Help / Re: HELP! Can't replace Captain Falcon's third color palette!! on: September 26, 2012, 06:00:15 PM
If it shows the normal Captain Falcon recolor, try renaming the slot of that one to:
FitCaptainXX_en.pac
Of course, the "XX", is the number of slot of the recolor, which I think is 01?...
74  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution* on: September 24, 2012, 08:44:53 PM
He might not release it publicly. it might be a private release, or a Project:M thing.

i swear if it's a Project:M exsclusive piece of garbage. i'm quitting brawl hax

that would be another hack that would go to Project:M only

like the clones Roy: the Smash Ball obtained code/etc etc
But, the Smash Ball obtained code actually works for normal Brawl, not only for Project M.
75  Super Smash Bros. Brawl Hacking / Model Imports / Re: Nanobud's House of Swag: Need someone to test bleck for me on: September 23, 2012, 01:03:51 PM
I can do it!... I can take pics for you too...
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