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1  Super Smash Bros. 4 Hacking / Smash 4 (Wii U) Hacking / [CSS, M, T] Iwantgames Projects: Pokken Tournament Alternate Costumes! on: September 22, 2016, 10:49:21 PM
Updated: 12/26/2016



Welcome to my Sm4sh Retexture/Importing thread. Not really expecting anyone to like any of my stuff, just
thought I make a thread to showcase stuff I make for myself. If you guys like something let me know and i'll make it public.






[10/17/2016] Poll Added!
[10/15/2016] Progress Update!
[9/22/2016] Thread Is Live!
[12/26/2016] 3DS Commercial Suit Samus Released!
[12/26/2016] Classic Power Suit Samus Released!



use spoilers for large quotes



Classic Ryu [Import/Texture]





Click Here For Album!


Evil Ryu [Import/Vertex/Texture]





Click Here For Album!


Pikachu Libre [Import/Texture]





Click Here For Album!


Awakening Marth [Import/Vertex/Texture]





Click Here For Album!


Melee Crown Jigglypuff [Import]





Click Here For Album!


Young Samus [Import]

soon


Young ZSS [Import]

soon


Other M ZSS [Import]

soon


Beard Ryu [Import/Vertex]

soon


Greninja Fusion [Import/Vertex]

soon


Awakening Roy [Import/Vertex]

soon


Vanguard ike [Import/Vertex]

soon





You guys asked for them, so here they are!


3DS Commercial Samus [Texture] - GAMEBANANA LINK





Click Here For Album!


Power Suit Samus [Import/Vertex] - GAMEBANANA LINK





Click Here For Album!


2  Help & Tutorials / Model Tutorials / Textures issue when importing with BrawlBox .71 Fixed on: April 08, 2014, 06:18:42 PM
BRAWLBOX TEXTURE ERROR FIXED

Importing with the latest version of Brawlbox screws up the texture. The solution given in order to fix the problem was to import the model into an older version of Brawlbox and use that shader0. it works but I found a quicker fix that just uses Brawlbox .71. It's real quick and easy to do.

You only need BrawlBox .71 and your model

WHAT TO DO

import your model, expand the model



go down and expand shader folder, click on shader0



in window under shaderData, change the first option to true (it says TextureRef0)




DONE

my model already had this done that's why mines already said true, also explains extra shaders. I been and solved this awhile ago, just forgot about it. saw a few people didn't know what to do saw I made the tutorial today
3  Super Smash Bros. Brawl Hacking / Programming / cbliss teams on: June 03, 2013, 01:54:47 PM
just want to know because i am very interested in the idea but is or would it be possible to edit the team programming so it's possible to have each slot as a team. Ex

00-orig
01-red
02-green
03-blue
04-white
05-black
06-purple
07-brown
08-pink
09-yellow

i know this is not correct color scheme, just throwing some out there. but yeah just make it so that the slots for cbliss match each other when you choose team battle. 00 match other 00s. 01 match other 01s and etc.
4  Super Smash Bros. Brawl Hacking / Model Imports / iwantgames Projects: Iwantgames Returns on: May 29, 2013, 01:32:34 AM
    Updated: 2/14/2020 (Revamp in Progress)


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