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31  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Discussion on: December 08, 2013, 06:04:32 PM
heh, i'd better learn some more c# then

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32  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Discussion on: December 07, 2013, 11:03:08 PM
Brawlbox is getting better and better, i hope the BRSTM Volume feature is added soon.


lol
got stuff to do that, look it up
33  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: Taking my leave. on: December 07, 2013, 12:58:14 PM
I love you so much!
34  Help & Tutorials / Help / Re: Anyone else having this pop up recently? on: December 01, 2013, 03:49:37 AM
Ever since BJ left developing BrawlBox this has happened
35  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: Taking my leave. on: November 28, 2013, 08:05:56 PM
I can say for everyone:

THANK YOU SO MUCH! We would be next to nothing without you.

Thank you! <3
36  Super Smash Bros. Brawl Hacking / Model Imports / Re: Madara Uchiha's Random House of Model Importation (Daisy, Rosalina, Robo-Mario) on: November 23, 2013, 12:44:51 PM
heh, thanks Cheesy
37  Super Smash Bros. Brawl Hacking / Model Imports / Re: Madara Uchiha's Random House of Model Importation (Daisy, Rosalina, Robo-Mario) on: November 23, 2013, 12:56:32 AM
Bump...
I've had to re-download 3DS Max 2011. I've been working on a better update to Robo-Mario.
38  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: v0.69b released on: November 19, 2013, 10:40:10 PM
Brawlbox v0.69b released.

I haven't fixed everything I wanted to fix before this release but I figured I wouldn't make you guys wait any longer for a few fixes while I focus on coding Ikarus. I'll release v0.69c later with some more bug fixes, so if you find any more go ahead and throw them my way with the exception text and any necessary files.

The PMD importer is included now. I coded it just for fun so there's not any status dialog while the model imports. Brawlbox will hang for a while and then suddenly come back a few minutes later with the model imported.

Once again, I didn't really do any double-checks to make sure everything was how it should be before releasing. Hopefully it's all good Tongue
No problem.


Oh man yes! Thanks! Kirby Dance
39  Help & Tutorials / Help / Re: Question regarding Data on: November 17, 2013, 06:23:43 PM
Nothing bad should happen.
I run hacks on Wii U
40  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Ikarus Development: A new program in dev to make PSAs and animate! on: November 04, 2013, 03:42:53 PM
YES ASDF
41  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: v0.69b in progress - bugfix party! on: November 04, 2013, 03:42:29 PM
...and on that random note, I am still around doing things.
http://forums.kc-mm.com/index.php?topic=59868.msg1193714#msg1193714

Also, thanks to Peardian, I managed to fix up the Collada exporter to match the 1.5 schema. So now you can import BB daes into most programs like 3ds Max, Maya, Cinema4D, etc. There's also no more "Transformation of node *bone* is not compatible with FBX, so it will be baked into TRS" error when importing into 3ds Max. I fixed that by not writing a single matrix for bone transforms, but instead writing the Trans/Rot/Scale values (TRS). Tongue

I also had to update the collada importer to work with 1.5 daes as well.

v0.69b is pretty much mostly ready for release, except for .anim exporting/importing. I want to finish that before the update is released.


I wub you.
42  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: v0.69b in progress - bugfix party! on: November 03, 2013, 04:00:43 PM
All we need to do to get the source is use a program like TortoiseSVN, use the svn checkout link, download it to our computer, and work on it from there.

EDIT:

Here you go.
 

ZIP Download
Folder Download (Not done)

  --Note: This is for BrawlBox 0.69
43  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: v0.69b in progress - bugfix party! on: November 03, 2013, 12:08:40 AM
We already have the source code...
44  Super Smash Bros. Brawl Hacking / Programming / Re: [Official] Brawlbox Development: v0.69b in progress - bugfix party! on: November 02, 2013, 07:25:26 PM
It says in his siggy about leaving next summer
45  Super Smash Bros. Brawl Hacking / Portraits, Menus, (etc...) / Re: br3compactor's CSPs! - Snakes on mah plane! on: October 29, 2013, 04:53:50 PM
What do you do to get clean poses?


Try this out sir...
Advanced CSP Tutorial
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