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1  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: KJP's Throne Room: The Poll Has Ended. 12/01/2013 on: December 09, 2013, 01:05:03 PM
I didn't submitted my vote! arghh! Godzilla deserves to be in Brawl! Sad
2  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Mewtwo - The Official KC-MM Thread! on: December 31, 2012, 04:04:45 PM
ummm, is there a version where it works just like an AAA? lol because i noticed another version involving the AAA attack and idk if that was to make it easier to use?

Yes, the Riivolution version includes an alternate version, which works in the same way as the original attack100 did, like in the BETA release.

"FitLucario(Riivolution-N100).pac"

and I find it interesting that anyone has asked about the Kirby Mewtwo PSA, lolz.
3  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Mewtwo - The Official KC-MM Thread! on: December 31, 2012, 03:44:18 PM
To use the Attack 100 you have to press "A" 2 times quickly and keep pushed the A button till it loops, if you stop pressing the button, the attack100 will autocancel with attack100end.

Attack100 PSAed by KingJigglypuff.
4  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Mewtwo - The Official KC-MM Thread! on: December 31, 2012, 01:17:30 PM
ummmm the SFX u included is in .rwsd lol, And the other download under the SFX section in brawl vault is for super sawndz, is there any download for a single .sawnd like most hacks?

Oh, that was an accident. It's fixed now.

To use Mewtwo's SFX with Riivolution you have to use the PSA from the Riivolution download, and you have to use the SFX included on this download, in case you haven't checked it out yet:

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=8489&Vault=audio

That sound pack is very user friendly, just follow the easy tutorials I made and have fun!
5  Super Smash Bros. Brawl Hacking / Attacks and Animations / Good Bye People! on: December 31, 2012, 01:00:09 PM
Thanks mate, and yeah I will possibly lock this thread until I return again, and people I have some words for you all, please read this little message over here please: (DO NOT SPAM MY MEWTWO THREAD ONCE YOU READ THIS, PM instead if that's the case.)

It was a nice experience to be here with you guys, Brawl hacking, all these years, many tears where here, many laughts where here, I meet many nice people all around this place, I made some mistakes (BIG mistakes, many ppl knows about them) in the past and I accept that what I did was wrong, but to compensate that, I tried my best to learn some of "humanity" and meanwhile I was learning that, I made this Mewtwo (with the help of many great ppl that I would like to mention) just for you guys, It was a great experience. But I think, it's time for me to go away again, but this time, not like a thief or a loser, this time I'm going with a happy fresh smile face, saying thank for everything I have gotten.

Thanks for everything guys! I'll possibly return someday, or I don't know, it all depends on how's my life going, but for now, for me it's time to say goodbye.

About the Project Mewtwo, the vBrawl is still a beta, and Data_Drain is searching for a good PSAer who can help to finish it (because for the moment, KingJigglypuff is not around this place.) any PSA help with this vBrawl version would be epicly appreciated, but if you want to collaborate, tell Data_Drain by posting on the KC-MM Project Mewtwo thread or you can also PM him, because I don't think I'll be around this place anymore, maybe just checking the vault or something, but PSA/Texture for me it's over for a big amount of time,


Good Bye people! and I hope you guys enjoy the Project Mewtwo final version, the same way as I do!
Have fun!
6  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Mewtwo - The Official KC-MM Thread! on: December 31, 2012, 12:59:32 PM
I made this before my tv got a Troubleshooting issue:

[Project] Melee Mewtwo v2.00 [Project Melee Preview]


so yeah, enjoy!
7  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: AGFan's Multi-PSA Thread - Mewtwo got his official thread! check mah last post! on: December 31, 2012, 12:41:58 PM
I was about to post something very similar xD but i agree with him. Lol, its just weird because idk what models to download that will work best with the psa Tongue you only included the original xD. Any reccomendations?

You can search all around the vault for Mewtwo Recolors, compatible with the PSA.

In this case, just check my whole vault, I have a big amount of Mewtwo hacks there, have fun!
8  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Mewtwo - The Official KC-MM Thread! on: December 31, 2012, 12:37:29 PM
In the P:M/Brawl+ release, there is only a FitLucario00.pac/.pcs.  There are no other costume files, despite there being interface mods for all the other costumes.
But you're missing the point.  I'm reporting a problem, one that was clearly an accident due to the nature of the rest of the pack.  Heck I'd switch the model in a heartbeat.  Melee's model in Brawl looks weird to me.  Too bulky and the head is huge.  Doesn't match what Mewtwo really should look like.  Star's model is much nicer.

lol dude I get your point here, I only included one texture so the pack's size would be much more smaller, some ppl doesn't likes to download 30mb+ packs in some cases.
Another reason of why there is only is one texture is because (like you said) Melee Mewtwo's model is not a good option at all, so ppl can just go and replace it with some other recolors or other Lucario/Mewtwo mods, why did I selected Melee Mewtwo's Mod? well it's supposed to be a Melee Mewtwo pack. If it were a Brawl Mewtwo or something then I would use Star's model or Pokedex 3ds Mewtwo's epic model for it.
9  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Mewtwo - The Official KC-MM Thread! on: December 31, 2012, 03:53:05 AM
just wondering what are the diferences between brawl and  vbrawl beta version? wich one is the direct continuation of the previous alpha version?

You mean the BETA release? Well the direct continuation is the Project Melee version, so from there it comes the Brawl+ and the Riivolution version, later comes the Normal Brawl and the Pal versions, after all those comes the vBrawl version which still is a BETA, I guess Data_Drain can give a more accurate explanation about what is exactly the vBrawl BETA version.
10  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: AGFan's Multi-PSA Thread - Mewtwo got his official thread! check mah last post! on: December 31, 2012, 02:37:02 AM
I guess that many of those changes will be made in the future for the vBrawl version.

I wanted to let you guys know that Mewtwo now has an Official Thread here at KC-MM, DarkDragoon opened a thread here in the past, but the thread died with the Mewtwo v1.00 release, plus now you ppl have some feedback to write about the final release, anyways you can go check it out, leave opinions, and yeah, all the links available there are fully functional, have fun!

I guess this is one of my latest messages all around the forums for a while.

http://forums.kc-mm.com/index.php?topic=55338.0

11  Super Smash Bros. Brawl Hacking / Attacks and Animations / Project Mewtwo - The Official KC-MM Thread! on: December 31, 2012, 02:35:52 AM


You waited for it? Your fangasm/eargasm/eyegasm/falcongasm was tired of waiting to burst out? Well, here you go, folks. A brand new and freshly made hack. This is the Final Melee PSA of Mewtwo, made by AGFanProduction and the Project Mewtwo.
Now with the new power of Brawl hacks, I managed to recreate and improve all the work done in the previous versions of Mewtwo. It took me and my teammates a few years to complete, but now it's done and I'm happy with the final results.


[SSBB]Project Mewtwo Final Release


Note: A quick menu was added, via annotations that lets you skip to specific sections of the showcase so be sure to have annotations enabled.



What's included on the downloads?
+Character files (FitLucario00.pac/pcs, FitLucario.pac and Motion.pac + Kirby Mewtwo hat)
+CSPs, Portraits, Stock Icons
+Replay Mewtwo portraits.
+Mewtwo Challenger Approaching files.
+Mewtwo on the Opening Sequence (Sunset and Subspace)
+Mewtwo in the "Unlocked Characters" Data.
+Mewtwo Stock Icons on the result screen.
+For manual editions, a Readme.txt in each folder with a detailed tutorial for certain homework included.
+Bonus folder with Mewtwo's customized content for some famous mods for Brawl, like Project Melee and much more!


What is the change list for this Final version of Mewtwo?
- Melee Psychics added to the PSA.
- Melee Mewtwo's ripped Shadow Ball textures where added to the PSA, also matched his charge behavior to Melee's.
- Mewtwo's Shadow Ball now goes Ziggy Zaggy when fully charged, with Melee's hitboxes. (All credit to KingJigglypuff)
- Fully revamped Animation and PSA work from previous versions.
- Melee's Down-B Disable attack was finally able to be created just like in Melee. (All credit to KingJigglypuff)
- Melee's Side-B Confusion move was fixed and matched up to Melee's move.
- Melee-Like sound effects added to all the PSAs in general, excluding the Riivolution version. (No Weird Noises)
- Melee Hitboxes and Knockbacks where added to the Final PSA. (Project Melee, Pal, Brawl+ and Normal Brawl)
- Balanced the Melee hitboxes for the vBrawl version of the PSA. (All credit to KingJigglypuff)
- Fixed all the Graphic Effects for every version to Match Melee's.
- Melee's animations where added to the Motion.pac and where fixed and matched to Melee's in PSA. (Including non-basic animations like the damage poses, or even the swim poses)
- Melee Mewtwo's SFX has been added to the Riivolution version of it. (Credit to AceSe3don)

Why is this the official Final Version?
Because everything has been changed, the level of detail is unique.


Does it freeze?
It doesn't freeze if used correctly, to avoid freezes and un-balancing issues, many alternate versions of this PSA have been made for every famous Brawl mod, like the Project Melee, Brawl+ and Riivolution mods and even the non-mods like the vBrawl, Normal Brawl & Pal Brawl <--- all these are the alternative versions of this Mewtwo.


Credits:
AGFanProduction, CeeNL, KingJigglypuff, Pikazz, DarkDragoon, Steelia, ds22, GameWatching, [TSON], Namq, Carnage, SonicBrawler, DSX8, superyoshi888, pokelover980, Razanak7, SmashHackers, Data_Drain, Mewtwo2000, BigSharkZ, gokuguy, IndigoFenix, Bobson, DragonRage, AceSe3don, Stickman, Roo525, Tri-Bow, TheEnigmaIsBroken, OniKage and SuSa.



Preview Pictures:





Now, choose your favorite Brawl mod, and start Brawling with Mewtwo Alpha v2.00!





Want to have Mewtwo's sound effects on your Brawl? Download this! (Riivolution users only):




Have Fun!


Post Merge: December 31, 2012, 02:40:46 AM
I made this specific topic so you people can discuss about the Project Mewtwo's quality, give some feedback, opinions! related ONLY to the Project Mewtwo.

oh yeah and this is also the development thread for the vBrawl Mewtwo (which is currently a BETA) that is being made by Data_Drain.

12  Super Smash Bros. Brawl Hacking / Stages / Re: Mewtwo2000's Stage Thread [Making stages and playing (22/12/2012)] on: December 28, 2012, 04:29:43 PM
Melee Final Destination?
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30370

That's great, but I still have a question, is that a full Melee Import?
13  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Mewtwo - Allmost ready for the release! *spoilers inside* on: December 27, 2012, 01:29:10 PM
Wow! Smiley very user-friendly! nice job Agfan Grin

Yeah, a little spoiler/detail over here, All the Mewtwo Full Packs are going to be user friendly, with a tutorial for manual editing in each one of the included folders. (in case you already have certain file, common5.pac for example and you don't want to replace it)

even included bonus stuff like CSPs and stuff also with a Guide saying where exactly goes each one of the files and also a Guide for it's manual customization.

These Mewtwo Packs are way more complete than any other previous version of the hack and even more complete than any other hack pack on the Brawl Hacking world(I can promise). Those will be some full-user-friendly downloads, that's one of the reasons of why it's taking too long for the release, plus I got some lot of homework here lol.
14  Super Smash Bros. Brawl Hacking / Model Imports / Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27 on: December 27, 2012, 01:18:47 PM
It's still impossible to add breakable collisions, right? If anything I'd say just time it to "pop" every 30 seconds that he rises back up.

30 seconds seems too short, "pop" after a minute or two would be a better option, plus don't know if this is possible, yet.
15  Super Smash Bros. Brawl Hacking / Attacks and Animations / Re: Project Mewtwo - Allmost ready for the release! *spoilers inside* on: December 27, 2012, 01:13:55 PM
Will it come as a .brsar, or .sawnd in the download? or both... lol

Comes with an already edited .BRSAR, the .sawnd files for the Super Sawndz! - Manual Edition with a easy tutorial by me(in case you already have a .BRSAR file), and the .rwsd files for the HxD - Hex Manual Edition with an updated tutorial also by me(in case you already have a .BRSAR file and you like old-school works), it's up to the user's choice. Smiley
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