Lengthening Peaches hair via Motionect

Started by Roo, April 28, 2011, 01:52:14 AM

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I can lengthen peaches hair in Brawlbox, but after applying animations, it goes back to normal length. I thought there was a way to do this that didn't require editing every single animation, no?

April 28, 2011, 02:07:05 AM #1 Last Edit: April 28, 2011, 02:16:48 AM by Techno Assassin
I don't know. Maybe editing the T-Pose, but every time I tried that I ended up with some freaky results. :-\ The trick is, to make some thing smaller if you want it to be bigger and vice versa.

You've gotta edit every animation >.<
And don't edit the model's bindstate (original pose) in the previewer or else the transforms will mess up. You have to change it on the right while highlighting a bone.

Changing the T-pose outside of the preview causes it to transform normally, and not go glitchy like if you change it in-preview.

There's really no soluton? :(