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Author Topic: Custom CSS V3 + Independent Pokemon Engine and more... [PAL]  (Read 9983 times)
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Macopride64
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« on: February 18, 2012, 07:34:53 PM »


Custom CSS V3 [spunit262, ported by Macopride64]
0667A88C 00000030
387E006C 3B600000
3C808068 38848560
7CBB20AE 7CA50775
41800014 94A30004
3B7B0001 2C1B0032
4180FFE8 48000038
04687B64 48000068
06687904 00000008
2C170028 41820168
02678560 0022FFFF
06678560 000000YY
ZZZZZZZZ ZZZZZZZZ

CSS Values
Needs "Giga and Company Engine V2" for Giga and Company.
Needs "Independent Pokemon Engine +no wreck My Music V2"
for Independent Pokemon.
Needs "CSS fixes for Giga and Company V2" for Both.

YY:
Number of characters

ZZZZZZZZ:
00 Mario
01 Donkey Kong
02 Link
03 Samus
04 Zero Suit Samus
05 Yoshi
06 Kirby
07 Fox
08 Pikachu
09 Luigi
0A Captain Falcon
0B Ness
0C Bowser
0D Peach
0E Zelda
0F Sheik
10 Ice Climbers
11 Marth
12 Mr. Game & Watch
13 Falco
14 Ganondorf
15 Wario
16 Metaknight
17 Pit
18 Pikmin & Olimar
19 Lucas
1A Diddy Kong
1B Pokemon Trainer
1C Charizard
1D Squirtle
1E Venasaur
1F Dedede
20 Lucario
21 Ike
22 Robot
23 Jigglypuff
24 Toon Link
25 Wolf
26 Snake
27 Sonic
28 None
29 Random
50 Popo
62 Nana
5C Charizard (Trainer Independant)
5D Squirtle (Trainer Independant)
5E Venasaur (Trainer Independant)
4C Giga Bowser
55 WarioMan
4A ZakoRed (Red Alloy)
4E ZakoBlue (Blue Alloy)
40 ZakoYellow (Yellow Alloy)
46 ZakoGreen (Green Alloy)

Independent Pokemon Engine +no wreck My Music V2 [spunit262, ported by Macopride64]
0640AA80 0000000E
04030F0D 1E1B1F1B
201B211B 221B0000
C267C170 00000007
881400B8 2C00003F
41A00028 2C03001D
40A20008 3860001E
2C03001F 40A20008
38600020 2C030021
40A20008 38600022
987600B8 00000000

CSS fixes for Samus/ZSS and Zelda/Shiek V2 [spunit262, ported by Macopride64]
8068B560 38800004
0668B57C 00000008
38000000 3880000F
04687914 60000000
0468F788 60000000
0468F71C 60000000

All works just like the NTSC-U versions. (all should work on wifi)

Enjoy!

I'm currently porting CSS Fixes For Giga And Company, it's a lot harder to port.
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LC-DDM
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    « Reply #1 on: March 21, 2012, 07:04:24 PM »


    Sir, you are amazing.

    You are one of the few men that have ascended to the level of the Almighty Falcon himself.

    For that, I salute you.
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    Grammar is necessary. Butchering your language isn't. If you don't have time to correct yourself, I don't have time to read your post.
    Your compilation pack is as useless as your quest for approval, and I pity both.

    Climaxing to a jump scare would be pretty great.

    ASF1nk
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    « Reply #2 on: March 24, 2012, 12:15:12 AM »


    Nice, looking forward for the other ports.
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    « Reply #3 on: March 25, 2012, 09:18:32 AM »


    His thread on SWF: http://www.smashboards.com/showthread.php?t=318528
    It has more codes Smiley
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    ASF1nk
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    « Reply #4 on: March 25, 2012, 11:00:04 AM »


    Yeah I saw it.
    There are even more here http://wiird.l0nk.org/forum/index.php/topic,1815.1178.html
    that you posted
    Also this one that seemed to get lost on the posts.
    Code:
    Alloy Victory/[img]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/img] Poses[PAL]
    0477A8EC 60000000

    Independent pokemon engine ported by Deathwold is the one that works right?

    Do you have working CSS fixes for Giga and Company?
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    « Reply #5 on: March 25, 2012, 11:33:26 AM »


    I haven't really tried any of the codes, due to lack of interest in booting up brawl (and lazyness).
    But if you want, I can test them, just give me a working CSS and exactly which of the codes I should use Smiley
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    « Reply #6 on: March 28, 2012, 01:31:10 PM »


    Okay I'll send you a PM.
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    « Reply #7 on: April 02, 2012, 04:12:18 AM »


    thank you sir, I have always wanted the independe pokemons 83
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    Stupid Tinypic :C

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    « Reply #8 on: April 02, 2012, 06:32:39 AM »


    thank you sir, I have always wanted the independe pokemons 83
    I can confirm the Independent Pokémon Engine works. READ EDIT!
    One stupid thing about it though, if you choose Pokémon Trainer, you still get a (random) independent Pokémon. Undecided

    @ASF1NK: The closest we can get to the working NTSC-U CSS right now is without using Giga & Co.
    I don't know exactly which codes doesn't work, but I know these works:
    Custom Random V1 [ported by Deathwolf]
    CSS fix [ported by Deathwolf]
    CSS fixes for Samus/ZSS & Zelda/Shiek V2 [ported by Tomiie]
    Regular Zelda CSS icon [ported by Deathwolf]
    Independent Pokémon Engine +no wreck My Music V2 [ported by Deathwolf]

    EDIT: Seems like Tomiie & Deathwolf's Ind. Poke Engine's almost the same, except the last line of Tomiie's code doesn't exist in Deathwolf's. Tomiie's code didn't work but Deathwolf's did. Just remove the last line of Tomiie's code and it should work.
    « Last Edit: April 02, 2012, 06:41:39 AM by Paw Grounder » Logged

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    « Reply #9 on: June 06, 2012, 07:42:40 AM »


    is there any way for pal users have alloys? i want to choose alloys in my css
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