But I thought that any of the USB Loaders had to be able to
communicate with the DVD drive to tell it there was a game in it in order for it to work,
Did that change recently ? I gave it another go a few minutes ago
with the latest d2x and everything, same error with multiple games.
EDIT : I also saw that video before I posted this topic, used the latest revision
of UNEEK+DI which already had that change in dip.c ( I think they added that change at r169 ? ),
when loading with OSSSleepThread, it hangs when it goes to load the game, and I have to delete
the nand configuration file, and with the other option it gives you, it lets you hit start
on the disk channel, but after that, eternal blackscreen.
EDIT 2 : Oh, and if it matters, I launch UNEEK by BootMii.
EDIT 3 : This is where I got the info about the Wii needing to detect the DVD drive
for it to work (
here )
Direct Quote : "
Confirmed...sorry, but the drive has to be in there. It doesn't necessarily have to be 100% working, but the Wii needs to detect that it is there for you to be able to load any games. "
The Wii can't detect it if the cable that connects the motherboard to the drive isn't connected, and I can't
reconnect it since for some odd reason, that brown clamp that holds it in place is nowhere to be found, so
I have no way of using now.