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Author Topic: How to edit Mario's Final Smash in PSA?  (Read 3990 times)
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BlazingFury
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    « on: December 30, 2013, 04:40:07 AM »


    I want to edit Mario's Final Smash simply bc I want to increase the damage/knockback. Anyone know how to?
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    ABloodyCanadian
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    « Reply #1 on: December 30, 2013, 09:09:45 AM »


    I believe Mario's Final Smash is an Article, so you're gonna have to use BrawlBox v0.68b  to change it's Damage properties. Go to the Moveset Data, and make your way will you find the Articles Folder. Find the SubActions of Article 4, and find the Offensive Collisions in the main folder.
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    BlazingFury
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    « Reply #2 on: December 30, 2013, 10:10:46 AM »


    I believe Mario's Final Smash is an Article, so you're gonna have to use BrawlBox v0.68b  to change it's Damage properties. Go to the Moveset Data, and make your way will you find the Articles Folder. Find the SubActions of Article 4, and find the Offensive Collisions in the main folder.

    Thanks Man I never knew in a million years to use brawlbox. Your a genius!!!

    Post Merge: December 30, 2013, 11:41:54 AM
    One more thing, A Bloody Canadian or anyone, how do you edit Mario's Fludd? I want to make his fludd move better by spraying opponents further with fludd,  perhaps knockback is the key to pushing opponents further? I really don't know so please tell me how to do this.
    « Last Edit: December 30, 2013, 11:41:54 AM by BlazingFury » Logged

    ABloodyCanadian
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    « Reply #3 on: December 30, 2013, 01:41:36 PM »


    I think that's an Article Floating Point. I don't remember where those are placed in BrawlBox, but you should be able to change some of the Fludds properties there.
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    BlazingFury
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    « Reply #4 on: December 30, 2013, 03:11:45 PM »


    I think that's an Article Floating Point. I don't remember where those are placed in BrawlBox, but you should be able to change some of the Fludds properties there.

    Aw man, you don't remember. Does anyone know where the Article Floating Point for Fludd is located?
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    ABloodyCanadian
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    « Reply #5 on: December 30, 2013, 03:42:08 PM »


    You should be able to find it easily in BrawlBox. The thing is I don't use BrawlBox to edit Article Floating Points. I used the Article Floating Point Editor.
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    BlazingFury
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    « Reply #6 on: December 30, 2013, 04:57:03 PM »


    You should be able to find it easily in BrawlBox. The thing is I don't use BrawlBox to edit Article Floating Points. I used the Article Floating Point Editor.


    I downloaded and opened up the Article Floating Point Editor and I opened up fitmario.pac and under tables I selected fludd  and then I see Water pushback how do I edit it? I try to but it doesn't work?
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    ABloodyCanadian
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    « Reply #7 on: December 30, 2013, 05:09:57 PM »


    Edit the values to whatever you want, press enter, and save.
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    BlazingFury
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    « Reply #8 on: December 30, 2013, 06:43:15 PM »


    Edit the values to whatever you want, press enter, and save.

    I dont see where to save all I saw was to open pac and other to update and about:(
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    ABloodyCanadian
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    « Reply #9 on: December 30, 2013, 07:17:20 PM »


    Of course, you could try to find it in BrawlBox. It shouldn't be too hard.
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    Kage Ryu
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    « Reply #10 on: December 30, 2013, 09:18:41 PM »


    I dont see where to save all I saw was to open pac and other to update and about:(
    The Article Floating Point Editor saves automatically every time you change a value. Go to the folder where the program is located, and there should be a folder called "EditedFiles". Look in there for the name of the file you were editing.

    I never use BrawlBox to edit floating points...last time I did that, I couldn't use Samus' specials, as pressing B always made her loop whatever animation she was last at and wouldn't break out of it until something else made her change subactions, like getting hit or KOed. That could just be Samus, though I avoid using BrawlBox to edit movesets or article properties anyway.
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    BlazingFury
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    « Reply #11 on: December 31, 2013, 06:17:36 PM »


    I cant take it anymore whenever I edit mario's final smash in brawlbox it crashes and then it will corrupt the fitmario.pac file Im tired of the bs!!! I just want to do it in PSA. Can anyone please tell me how to edit mario's final smash damage/knockback in psa!!!!! Im srs here Im srs here Im srs here
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    ABloodyCanadian
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    « Reply #12 on: December 31, 2013, 06:25:37 PM »


    Can't do it in PSA. Mario's Final Smash is an Article, and Smash Attacks can't edit Articles. It can call them, sure, but it can't edit the actual Article itself. Only BrawlBox is capable of doing so. Also, my bad if I said Article 4. It was Article 3.

    You should start saving Backups cause BrawlBox is somewhat unstable when it comes to editing movesets.
    « Last Edit: December 31, 2013, 06:29:25 PM by A Bloody Canadian » Logged


    BlazingFury
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    « Reply #13 on: January 01, 2014, 12:30:38 PM »


    Can't do it in PSA. Mario's Final Smash is an Article, and Smash Attacks can't edit Articles. It can call them, sure, but it can't edit the actual Article itself. Only BrawlBox is capable of doing so. Also, my bad if I said Article 4. It was Article 3.

    You should start saving Backups cause BrawlBox is somewhat unstable when it comes to editing movesets.

    Problem solved all I had to do was save as a different name and it didn't crash. It's a miracle. Oh btw Bloody Cnadian you were initially right it was Article 4 not Article 3:)
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