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Author Topic: Help with file size limit in brawl stage manager  (Read 1090 times)
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Reckage97
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« on: May 02, 2014, 07:52:33 AM »


Ok, so I've been adding stages in Project M using custom stage slots, and I put images for the stages in brawl stage manager. It works fine and dandy until now at my 11th added stage where the green bar is filled to the max and any images I attempt to add to future stages just causes the game to crash after I press start at the character select screen. How do I go about adding space or at least reducing the amount of space being taken up so that dosent happen? Do I just need a bigger SD card?
« Last Edit: May 02, 2014, 08:06:03 AM by Reckage97 » Logged

ABloodyCanadian
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    « Reply #1 on: May 02, 2014, 09:10:38 AM »


    Something you can do is reduce the size of the textures used. Say, the image is 1000 X 1000 Pixels. You can scale it to 500 X 500 Pixels. It'll look more pixelated in game, but it'll reduce your filesize.
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