Oooooook.
I copied more models from "NewNode01" to the name of "NewNode
nn" and then the bone part names to "TopN
nn" and "TransN
nn"
Then I changed the contents of "AsfSoldier00_Soldier1" in the "Materials1" folder to "f
n>8", as well as in the "Textures1/2" folders and imported the textures as CMPR.
Would I need to do anything to the "AnmChr" folder? Because the stage currently looks like missingno.
