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Sky Pillar P:M by tim.de9, Mewtwo2000, flamegoop, Demonslayerx8, lensho
[Stage-ModelTexture-Skyworld]

[Stage-ModelTexture-Skyworld]

IMPORTANT*Please address me directly with any errors before reporting. I will gladly help you fix your problem. I have extensively tested this stage and it should not crash, freeze or cause any issues when installed correctly*
This is my Sky Pillar stage meant to be well balanced for competitive play (essentially not annoyingly huge) and at the same time beautiful and aesthetically appealing to play on.
I wanted Rayquaza's home to be more alive and realistic (since he is one of my favorite pokemon) so I took it upon myself to bring Sky Pillar to life according to my vision. I custom make The pillar itself and most all the textures in the stage so it has an original feel to it. Another big thing for me was making Rayquaza more active and not just standing there in the background doing nothing, like in some other stages. So I crafted my own animation for him to fly around. Honestly I wanted to make it a bit more elaborate but for some reason when I tried to make it longer it started having major unexplainable errors in rotation. All in all I am highly satisfied with this stage and I hope you enjoy my intense effort to make it perfect.
I would like to thank DemonSlayerx8 because I used his Sky Pillar stage as a starting point, although I changed most of the key elements from there. I also took elements from other stages such as a wind effect from flamegroop's rayquaza sky and a shiny rayquaza version that I took from lensho's embedded tower. Also big thanks to Mewtwo 2000 for applying a rim lighting effect on shiny rayquaza after I had an error trying to do so.
It has a project M style camera and can fit very well into the roster of stages for it. It can also be used on vBrawl just fine. Goes over skyworld originally. But I highly recommend you put it over whatever stage you feel works for you by simply replacing the .rel file following this guide
http://forums.kc-mm.com/index.php?topic=49748.0
and this website
http://www.lakora.us/rel/
This is my Sky Pillar stage meant to be well balanced for competitive play (essentially not annoyingly huge) and at the same time beautiful and aesthetically appealing to play on.
I wanted Rayquaza's home to be more alive and realistic (since he is one of my favorite pokemon) so I took it upon myself to bring Sky Pillar to life according to my vision. I custom make The pillar itself and most all the textures in the stage so it has an original feel to it. Another big thing for me was making Rayquaza more active and not just standing there in the background doing nothing, like in some other stages. So I crafted my own animation for him to fly around. Honestly I wanted to make it a bit more elaborate but for some reason when I tried to make it longer it started having major unexplainable errors in rotation. All in all I am highly satisfied with this stage and I hope you enjoy my intense effort to make it perfect.
I would like to thank DemonSlayerx8 because I used his Sky Pillar stage as a starting point, although I changed most of the key elements from there. I also took elements from other stages such as a wind effect from flamegroop's rayquaza sky and a shiny rayquaza version that I took from lensho's embedded tower. Also big thanks to Mewtwo 2000 for applying a rim lighting effect on shiny rayquaza after I had an error trying to do so.
It has a project M style camera and can fit very well into the roster of stages for it. It can also be used on vBrawl just fine. Goes over skyworld originally. But I highly recommend you put it over whatever stage you feel works for you by simply replacing the .rel file following this guide
http://forums.kc-mm.com/index.php?topic=49748.0
and this website
http://www.lakora.us/rel/
Gale Island (Legend of Zelda Wind Waker) by Legend of Jesse, Mewtwo2000, davey, Darkfire, Super Smash Bros., iwantgames with credit to Bluebreon, Gamma, legacy wolf, joke king, DSX8, and Syeo
[Stage--Jungle Japes]


[Stage--Jungle Japes]


Edit by DarkFire : Added some new BRSTMs in the file.
Enjoy!
Another stage to come out of Project Z...
Base stage is jungle japes...
this is a beta, final will be released in project z pack.
I included a brstm for this stage... (use it if you want)
Do NOT use this stage for your hacks UNLESS you ask for permission... (would like to keep track of where things go)
Would like to thank Mewtwo2000 for all of his amazing help... and also like to thank Legacy Wolf for answering every single question I ask him! Also thanking DSX8 for helping with another problem we couldn't figure out...
If there is an issue... DON'T REPORT!!! simply pm me (Legend of Jesse) and I will correct the problem immediately... Any questions? (Pm me)
If I forgot to add someone... Pm me and I will add you...
To Check out Project Z, Click this link!
http://forums.kc-mm.com/index.php?topic=58603.0
Other than that... I hope you enjoy this stage as much as I do! :)
Enjoy!
Another stage to come out of Project Z...
Base stage is jungle japes...
this is a beta, final will be released in project z pack.
I included a brstm for this stage... (use it if you want)
Do NOT use this stage for your hacks UNLESS you ask for permission... (would like to keep track of where things go)
Would like to thank Mewtwo2000 for all of his amazing help... and also like to thank Legacy Wolf for answering every single question I ask him! Also thanking DSX8 for helping with another problem we couldn't figure out...
If there is an issue... DON'T REPORT!!! simply pm me (Legend of Jesse) and I will correct the problem immediately... Any questions? (Pm me)
If I forgot to add someone... Pm me and I will add you...
To Check out Project Z, Click this link!
http://forums.kc-mm.com/index.php?topic=58603.0
Other than that... I hope you enjoy this stage as much as I do! :)
Grunty's Tower Top by Mewtwo2000
[Stage-ImportModel-Luigi's Mansion]


[Stage-ImportModel-Luigi's Mansion]


![]() by Mewtwo2000 | ![]() by Mewtwo2000 | ![]() by Mewtwo2000 | ![]() by Mewtwo2000 | ![]() by Mewtwo2000 | ![]() by Mewtwo2000 | ![]() by Mewtwo2000 | ![]() by Mewtwo2000 | ![]() by Mewtwo2000 | ![]() by Mewtwo2000 | ![]() by Mewtwo2000 |
Blue Volcanic Destination by xNoobxSaibotx, Mewtwo2000
[Stage-ImportModelTexture-Final Destination]

[Stage-ImportModelTexture-Final Destination]

[Project M 2.5] This is a blue version of the Volcanic Destination that I made a while back. It turned out a lot better than I thought it would. Comes with stage name, and SSS icons as usual. Not sure whether this one would look better with blue lava falls or not. I may change the name of it at some point to something unique.
Peach's Castle 64 HD by tim.de9, Mewtwo2000 with credit to Mewtwo2000 ,Pietschie, Bad Randolph
[Stage-ModelTexture-Frigate Orpheon]

[Stage-ModelTexture-Frigate Orpheon]

Here is another HD retexture for an old 64 stage. This one came out really nice and I created two custom bstrm's to fit it perfect. Goes over Frigate Orpheon or any other stage by using this website
http://www.lakora.us/rel/
http://www.lakora.us/rel/
Hyrule Castle (Legend of Zelda Wind Waker) by iwantgames, Mewtwo2000, Darkfire, Super Smash Bros., Legend of Jesse with credit to Bluebreon, and xxWutzMercyxx for his background
[Stage-Import-Final Destination]


[Stage-Import-Final Destination]


![]() by gamegeek81 | ![]() by gamegeek81 | ![]() by gamegeek81 |
EDIT - 5/22/13 it's back up. will go down again re-organizing, if you can't download it at one point and time try later
PLEASE READ ALL, INCLUDES READ-ME
This is beta, final will be released in project z pack. project z thread
http://forums.kc-mm.com/index.php?topic=58603.0
If there is any problem with anything pm us and let us know, please don't report and we will get to you and the problem as soon as possible.
also to anyone in the thread that wants to be credited or collabed pm anyone who has been collabed and let them/us know, we will be glad to include you. anyone that is collabed or credited but don't/didn't want to be let someone know.
we would like to thank all supporters and helper in the thread. enjoy, and look forward to the future stages. :)
PLEASE READ ALL, INCLUDES READ-ME
This is beta, final will be released in project z pack. project z thread
http://forums.kc-mm.com/index.php?topic=58603.0
If there is any problem with anything pm us and let us know, please don't report and we will get to you and the problem as soon as possible.
also to anyone in the thread that wants to be credited or collabed pm anyone who has been collabed and let them/us know, we will be glad to include you. anyone that is collabed or credited but don't/didn't want to be let someone know.
we would like to thank all supporters and helper in the thread. enjoy, and look forward to the future stages. :)
Saffron City HD *Updated* V2 Final + Music by tim.de9, Mewtwo2000 with credit to Mewtwo2000 ,Pietschie, Bad Randolph, Gamma
[Stage-ImportTexture-Spear Pillar]


[Stage-ImportTexture-Spear Pillar]


![]() by jasonvalle22 | ![]() by jasonvalle22 | ![]() by jasonvalle22 | ![]() by jasonvalle22 |
Forgot to mention earlier but this stage has a Melee style camera for use with Project M
*Important* Somebody reported that this freezes the game in the SSS, but this hack does not freeze the game! If your game is freezing you definitely don't have the correct .rel file so I have updated the download link with the .rel file you should be using.
*Update Info* 4/23/2013
I have made some major fixes to my Saffron City HD stage. Ever since I have started this project I have been dissatisfied with the background. However I was finally able to solve this. If you have my first version you will DEFINITELY want to update. The BG is much higher quality. Also fixed some textures issues with the front purple stripes and added music for the stage in the download. I am now satisfied that this stage is 100% complete.
*Note*
This is not Felipe_9595's version. Mine has more accurate texture placement. I did not use any of his work!
This is Mewtwo2000's original Saffron city with Textures from the SSB64 HD project. Special thanks to Gamma for helping me figure out how to fix the background. I have also included a rainy version which was also originally done by mewtwo2000. Check the instructions if you don't know how to use it.
link to SSB64 HD:
http://www.emutalk.net/threads/44911-Pietschie-amp-Bad-Randolphs-Super-Smash-Bros-HD
*Important* Somebody reported that this freezes the game in the SSS, but this hack does not freeze the game! If your game is freezing you definitely don't have the correct .rel file so I have updated the download link with the .rel file you should be using.
*Update Info* 4/23/2013
I have made some major fixes to my Saffron City HD stage. Ever since I have started this project I have been dissatisfied with the background. However I was finally able to solve this. If you have my first version you will DEFINITELY want to update. The BG is much higher quality. Also fixed some textures issues with the front purple stripes and added music for the stage in the download. I am now satisfied that this stage is 100% complete.
*Note*
This is not Felipe_9595's version. Mine has more accurate texture placement. I did not use any of his work!
This is Mewtwo2000's original Saffron city with Textures from the SSB64 HD project. Special thanks to Gamma for helping me figure out how to fix the background. I have also included a rainy version which was also originally done by mewtwo2000. Check the instructions if you don't know how to use it.
link to SSB64 HD:
http://www.emutalk.net/threads/44911-Pietschie-amp-Bad-Randolphs-Super-Smash-Bros-HD
Project M - Bowser Balanced by Angel_save, Mewtwo2000 with credit to Mewtwo2000 For Stage - Rim texture And P:M Team for PSA
[Character-PSA-Bowser]

[Character-PSA-Bowser]

Project M - Luigi Balanced by Angel_save, Mewtwo2000 with credit to Mewtwo2000 For Stage - Rim Texture And P:M Team For PSA
[Character-PSA-Luigi]

[Character-PSA-Luigi]

Rim Mewtwo (X/Y Form) by Mewtwo2000, Vaanrose
[Character-Texture-Other-Lucario]

[Character-Texture-Other-Lucario]

Vaanrose's awesome Mewtwo from Pokemon X/Y with some material changes. The rim lighting effect makes it look similar to those rim characters I've released lately. It comes by default with a different texture I've made for my personal use, with a lighter purple in tail and fingers. It also comes with the original standard color by Vaanrose, and with my recolor with no rim effect.
So there's 3 different models, the wifi-safe, the rigged tail, and the one for that Mewtwo PSA, for each of the 3 different color options (rim+retexture, rim+original texture and retexture with no rim)
All the credit goes to Vaanrose, who made the character from scratch. I've only edited a few things for my own preferences.
The original hack is here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31753
So there's 3 different models, the wifi-safe, the rigged tail, and the one for that Mewtwo PSA, for each of the 3 different color options (rim+retexture, rim+original texture and retexture with no rim)
All the credit goes to Vaanrose, who made the character from scratch. I've only edited a few things for my own preferences.
The original hack is here: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31753
Project M - Peach Balanced by Angel_save, Mewtwo2000 with credit to \Mewtwo2000 for the stages and Rim Character - ProjectM Team for PSA
[Character-PSA-Peach]

[Character-PSA-Peach]

Today I will share my version of Peach originally P: M is a Peach for normal Brawls is the same as in P: M but this has different characteristics as the weight of the character is like in brawl normal and regular speed.
The stages are Mewtwo2000 I'll let the link below:
stage: http://kc-mm.com/2011/08/19/dear-mario-please-come-to-the-castle/
Peach Texture: http://www.mediafire.com/?mp1g1gyd9lum4
Repeat the scenario and Textures belong to Mewtwo2000
The stages are Mewtwo2000 I'll let the link below:
stage: http://kc-mm.com/2011/08/19/dear-mario-please-come-to-the-castle/
Peach Texture: http://www.mediafire.com/?mp1g1gyd9lum4
Repeat the scenario and Textures belong to Mewtwo2000
Project M - Mario Balanced by Angel_save, Mewtwo2000 with credit to Mewtwo2000 for the stages and Rim Character - P:M for PSA
[Character-PSA-Mario]

[Character-PSA-Mario]

Today I will share my version of mario originally P: M is a normal Brawls mario for is the same as in P: M but this has different characteristics as the weight of the character is like in brawl normal and regular speed.
The stages are Mewtwo2000 I'll let the link below:
Stage: http://www.mediafire.com/?l5aoea9zb761u
Mario Texture: http://www.mediafire.com/?8hgsvxl7ld95k
Repeat the scenario and Textures belong to Mewtwo2000
The stages are Mewtwo2000 I'll let the link below:
Stage: http://www.mediafire.com/?l5aoea9zb761u
Mario Texture: http://www.mediafire.com/?8hgsvxl7ld95k
Repeat the scenario and Textures belong to Mewtwo2000
Naruto Over G&W Better Model + New Texture + New & Css Stuff (PSA) by cheatglitch, mnsg, Mewtwo2000, OizenX, ds22, KTH, BeyondYou, 2DaMax92, Iwvi, BlackJax96, SmashClash, LinkstheName!, rikiki, calikingz01, Justin712, Legend of Jesse
[Character-ImportModelPSATexture-Mr. Game and Watch]

[Character-ImportModelPSATexture-Mr. Game and Watch]

Re-download: New Css stuff by Me!!
Re-download: Has another better texture thanks to Legend of Jesse!
Re-edit* Remember to put the .rel file on the module folder ;), orderwise it will frezze!
!! Thanks to Calikingz01, mnsg, Fade, OizenX, ds22, KTH, BeyondYou, 2DaMax92, SmashClash, LinkstheName!, rikiki, Justin712, Iwvi, Mewtwo2000
BlackJax96, Beyond, Legend of Jesse For Model, PSA,
Tesctue!
!!Report Any Error¡¡ ;D
Re-download: Has another better texture thanks to Legend of Jesse!
Re-edit* Remember to put the .rel file on the module folder ;), orderwise it will frezze!
!! Thanks to Calikingz01, mnsg, Fade, OizenX, ds22, KTH, BeyondYou, 2DaMax92, SmashClash, LinkstheName!, rikiki, Justin712, Iwvi, Mewtwo2000
BlackJax96, Beyond, Legend of Jesse For Model, PSA,
Tesctue!
!!Report Any Error¡¡ ;D
Bongo Bongo's Room (Remastered) by davey, Mewtwo2000
[Stage-ImportModelTexture-Final Destination]


[Stage-ImportModelTexture-Final Destination]


![]() by Mewtwo2000 | ![]() by Mewtwo2000 | ![]() by Mewtwo2000 |
Volcanic Destination by xNoobxSaibotx, Mewtwo2000
[Stage-ImportModelTexture-Final Destination]

[Stage-ImportModelTexture-Final Destination]

[Project M 2.5] Stage made by combining Castle Siege's lava area with Mewtwo2000's Final Destination. Comes with stage icons and Project M stage name. I would like to add lava falls to the background but I don't know how to do it, so if anybody can do that I'll update this and collab if you want. I may also add different colors.
Jolly Roger Bay by Linkfan990, Mewtwo2000 with credit to Legacy, davey & alec pike
[Stage-ImportModelTexture-Final Destination]


[Stage-ImportModelTexture-Final Destination]


Stage fixed by Mewtwo2000
My first stage import as a .obj file AND from one of my favourite games from all time, I bring you Jolly Roger Bay!
I really wanted to see more N64 stages around, and I'm literally dying to see more. I decided to make this stage since it wasn't around.
Goes over Wi-Fi & Final Destination, but you may use a .rel to use it over other stages.
Enjoy!
My first stage import as a .obj file AND from one of my favourite games from all time, I bring you Jolly Roger Bay!
I really wanted to see more N64 stages around, and I'm literally dying to see more. I decided to make this stage since it wasn't around.
Goes over Wi-Fi & Final Destination, but you may use a .rel to use it over other stages.
Enjoy!
SM64 Vs Bowser (All in 1) by Mewtwo2000
[Stage-ImportModel-Final Destination]

[Stage-ImportModel-Final Destination]

The 3 places where you fight Bowser in Super Mario 64 in one single stage. Depending on the version, the fire part will tilt and the last part will transform into a smaller star-shaped platform. It will also transform back to the first of them if the version you get is looped.
Music and individual versions can be found here:
http://www.mediafire.com/?aoa1lfok4e4ld
Music and individual versions can be found here:
http://www.mediafire.com/?aoa1lfok4e4ld
SM64 Vs Bowser #3 by Mewtwo2000
[Stage-ImportModel-Final Destination]

[Stage-ImportModel-Final Destination]

The last of the 3 places where you fight Bowser in Super Mario 64. A big flat stage that, depending on the version, gets transformed into a smaller stage after a few seconds, leaving a star shape in the ground.
Music and other versions can be found here:
http://www.mediafire.com/?aoa1lfok4e4ld
Music and other versions can be found here:
http://www.mediafire.com/?aoa1lfok4e4ld
SM64 Vs Bowser #2 by Mewtwo2000
[Stage-ImportModel-Norfair]

[Stage-ImportModel-Norfair]

The second of the 3 places where you fight Bowser in Super Mario 64. A big flat platform that, depending on the version, can tilt and even have lava rising around. It can work flawlessly over Norfair, Final Destination and other stages, but only Norfair (or a Norfair rel, included for stgcustoms) will make burning lava work.
Music and other versions can be found here:
http://www.mediafire.com/?aoa1lfok4e4ld
Music and other versions can be found here:
http://www.mediafire.com/?aoa1lfok4e4ld
Query took 0.0808 sec
Gallery functionality by picano (Anthony Ianacone), design and graphics by Jack Harvest.
Original concept by Vyse.
Special thanks to LookItsLink for conversion help and Dantarion for hosting!
KittyCorp: MeowMix © 2010











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24
May 22nd, 2013


































































































