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HallowAngel
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« on: July 09, 2011, 03:49:27 AM »


Okay, I've been struggling with figuring out how to use character textures on Brawl. It also seems like the tutorial for using Texture hacks is outdated.

I've downloaded Homebrew, Ocarina Code Manager and Gecko OS 1.9.3.1.

I've tried setting up my own GCT in a Codes folder on the root of my SD. I've put in the File Patch Code v3.5.1 by Phantom Wings, and File Replacement: V2.1b also by Phantom Wings.

I've tried setting up the Fighter and Stage folders on the root of my SD as instructed on another Tutorial, and that one didn't work. I've used the "How to use SDLoader" tutorial on this site but to no avail.

My folders are currently set up as private/Wii/RSBE/pf/fighter(stage). I've also checked my spelling multiple times on the actual folders for the characters.

I've been having the worst of luck on how to do this, and I really hope someone could help me. I'm also very new to the forums, so I apologize if I posted in the wrong forum. This thread seemed the most appropriate for my request.

Can someone link me to a proper/up-to-date/step-by-step tutorial on how to do this. I really do appreciate all the help.
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Weyard
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    « Reply #1 on: July 09, 2011, 05:09:16 AM »


    There's no real need for an uptodate texture tutorial because it is extremely straight forward.

    Not sure if you've saw it yet, but I direct you to the noob guide (it sounds like you haven't....). It covers all of this in more than enough detail.
    http://forums.kc-mm.com/index.php?topic=12169.0

    In particular:

    Scroll down to where it says "A. Gecko OS". That tells you how to set up the gecko codes.

    Character textures go in (X):\private\wii\app\RSBE\pf\Fighter\*charactername*\
    Download a texture and place it in the correct folder for the character in question. To put a downloaded texture over Marth's default costume for example-
    *download a random Marth texture
    *rename it fitmarth00
    *make sure that it is in .pcs format
    *if not, open it up in Brawl box, go to file/saveas and save it as a .pcs.
    *go to the fighter folder and place the fitmarth00.pcs file in the Marth folder.
    *load up the game through gecko and thats it

    This is further explained in the guide.

    Stages go in (X):\private\wii\app\RSB(X)\pf\stage\melee\
    You said that you put them in the "stage" folder. That is right, but they need to be in another folder inside stage, called Melee. That might be your problem. Stages go in the "melee" folder, which is inside of the "stage" folder. Certain stages require .rel files as well so watch for that.
    « Last Edit: July 09, 2011, 05:12:29 AM by Weyard » Logged


    HallowAngel
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    « Reply #2 on: July 09, 2011, 11:56:48 AM »


    Thank you very much. I checked most of the pages for this thread, but I didn't notice it.

    I've mostly been checking with Character textures rather than Stage textures.

    Oh, and I'm also somewhat confused as to how to identify the proper IDs for Ike being that he has 2 Red costumes rather than two green costumes.
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    Weyard
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    « Reply #3 on: July 09, 2011, 12:19:31 PM »


    Ike00 is his default blue
    Ike01 is the red and purple one
    Ike02 is the solid lime green one
    Ike03 is the white and light blue one
    Ike04 is the white one with the red cloak. It is the last one in this picture- http://images2.wikia.nocookie.net/__cb20081214051338/ssb/images/0/00/Alt-ike.jpg
    Ike05 is the gold/yellow one.

    If you're having trouble identifying which one it is talking about, just google and see if you can find a picture of all of the costumes at once so you can figure out what it's talking about. Several costumes in that guide are listed as the wrong color. The person who made it must be partially color blind lol.
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