How to Create A Luck-Based Attack (Roll a Die Event)

Started by ABloodyCanadian, December 28, 2012, 05:26:29 AM

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December 28, 2012, 05:26:29 AM Last Edit: September 10, 2014, 10:47:21 PM by A Bloody Canadian
Ever wanted to create an attack in PSA that works pretty similar to Mr.Game&Watch's Side Special? Well good! Here's a little something that would help out! And you don't need to use Multiple Actions/SubActions to do this! That's right! You can create a Luck-Based Jab if you want to! So without further ado, open the spoilers to see the command list.

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I hope this will be helpful in future PSAs. I will update this as more is discovered about this.

I already noticed this event and i used it for some characters.
I noticed something that may be useful to know, when i tried to put more than 4 "roll a dice" it did not work properly. With 5 i had 1 - 2 - 3 - 5 which were working but not the 4th. I didn't try more.
So, do you have the same issue ?

No more into brawl hacking as long as Fighter.pac remains not editable, also i don't have time for that anymore for the moment.
PSA/Moveset HERE : http://forums.kc-mm.com/index.php?topic=41974.0
STAGES HERE : http://forums.kc-mm.com/index.php?topic=60399.0

January 09, 2013, 06:59:37 PM #2 Last Edit: January 09, 2013, 07:01:07 PM by A Bloody Canadian
What I found is that the number is the 1/X chance that it will happen. So if that chance did not meet, it will go to the next Else if Event. Which is pretty much 1/X -1. If you're saying 4 does not work... idk...

In fact i had a collision in all dice rolls and the 4th was always ignored. No hit, no damage.

No more into brawl hacking as long as Fighter.pac remains not editable, also i don't have time for that anymore for the moment.
PSA/Moveset HERE : http://forums.kc-mm.com/index.php?topic=41974.0
STAGES HERE : http://forums.kc-mm.com/index.php?topic=60399.0

January 11, 2013, 02:46:19 PM #4 Last Edit: January 11, 2013, 02:49:20 PM by A Bloody Canadian
Okay, let's say I have 3 Cases... Here's how it looks...

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I'm not saying i can't get this to work, of course it works ! Mostly i have 4 cases and everything works perfectly.
BUT when i wanted to do 5 cases, something weird happened, cases 1, 2, 3 and 5 were working, but not the 4th !
Now what i want to know is : have you ever tried with 5 cases or more, and if yes, did it work perfcectly ?

No more into brawl hacking as long as Fighter.pac remains not editable, also i don't have time for that anymore for the moment.
PSA/Moveset HERE : http://forums.kc-mm.com/index.php?topic=41974.0
STAGES HERE : http://forums.kc-mm.com/index.php?topic=60399.0

I'll try that when I get home... if what you're saying is true, then I guess I better change this to tell them to make no more than 4 Cases...

I found out that with mario's fireball you can just add more special offense collisions and it will work, but you can't change how often it will occur.

I'm confused... Are you not setting them to different ids or what?