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Author Topic: Problem with Proj. M Bowser  (Read 1439 times)
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AN0N69
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« on: May 13, 2014, 06:26:57 PM »


Hello everyone. I've been into Brawl Hacking (actually more like Hack downloading, though I can make CSPs and BRSTMs) since the time where only textures and BRSTMS where possible, and you had to use command prompt stuff to make hacks. Why am I telling you this? Because it's to let you know that the hacks on my SD Card are quite old, though I do update them from time to time. However, I decided to add the Project M movesets of characters who didn't already have any PSAs, and I didn't want to go through the trouble of starting all over again with Project M, so I just added the characters Name.pac and NameMotionetc.pac. This mostly went over well, except for with Bowser, who I was excited for in Project M the most because of how much he sucked in unedited Brawl.

Now let me get to the main problem; when I use Bowser's Down+A attack, where he quickly swipes on the floor with his arms, he gets in a T-pose, though the attack still works and he goes back to his normal position when the attack is finished. I have not seen any problems with any of his other moves, nor do any other characters with Project M movesets have the same problem.

I don't want to change my codes because I use the A+Y alternate stage loader. What do I do?
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Lillith
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    « Reply #1 on: May 13, 2014, 06:35:47 PM »


    This might work better, I don't know~
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31805



    Though, are you using Riivolution for hacks?
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    AN0N69
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    « Reply #2 on: May 13, 2014, 06:40:04 PM »


    Yes, I use Riivolution because I like sound effects  Awesome Face
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    Lillith
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    « Reply #3 on: May 13, 2014, 06:50:41 PM »


    Gecko can use sound effects as well with this thing.
    Replacement SoundBank Engine v1.20 [InternetExplorer, Dantarion]
    * 80000000 80406920
    * 80000001 805A7D18
    * 045A7D00 805A7D18
    * 8A001001 00000000
    * 065A7D28 00000015
    * 2F525342 452F7066
    * 2F736678 2F25642E
    * 7361776E 64000000
    * 045A7D10 919B6600
    * C21C8370 0000003C
    * 9421FF80 BC610008
    * 3C60805A 60637000
    * 94230008 7C611B78
    * 3B5A0007 3C60805A
    * 60637D00 9343FFE0
    * 38800000 9081000C
    * 90810010 93610014
    * 90810018 3880FFFF
    * 9081001C 38610020
    * 90610008 3C80805A
    * 60847D18 7F45D378
    * 3D80803F 618C89FC
    * 7D8903A6 4E800421
    * 38810020 7F63DB78
    * 38A00000 38C00000
    * 3D80805A 618C7900
    * 7D8903A6 4E800421
    * 2C030000 40820114
    * 3C60805A 60637D00
    * 8081FE90 9083FFD0
    * 7F64DB78 3884FFFD
    * 3CC05257 60C65344
    * 38840004 81240000
    * 7C093000 4082FFF4
    * 7C9B2050 9083FFC0
    * 3D2090E6 61290F10
    * 81290000 7D244B78
    * 7C862378 38C60008
    * 80A4002C 7C842A14
    * 38840008 3CE0805A
    * 60E77D00 8167FFE0
    * 38840008 80A40000
    * 7CA53214 80E50000
    * 7C075800 4082FFEC
    * 7D244B78 80C50024
    * 7CA43214 38A50008
    * 80E50000 38A50008
    * 7F63DB78 38630009
    * 80C50000 7CC43214
    * 38E7FFFF 81430000
    * 91460008 81430004
    * 91460014 81430008
    * 91460018 3863000C
    * 38A50008 2C070000
    * 4181FFD0 3C60805A
    * 60637D00 8083FFD0
    * 80A3FFC0 7C852050
    * 7F66DB78 7CE62A14
    * 89070000 99060000
    * 38C60001 38E70001
    * 3884FFFF 2C040000
    * 4181FFE8 38600000
    * 2C030000 3CA0805A
    * 60A57D00 9065FFF0
    * 3C20805A 60217000
    * 80210008 B8610008
    * 38210080 7D8903A6
    * 4182000C 4E800421
    * 48000008 7CE33B78
    * 60000000 00000000
    * C21C8658 00000007
    * 3E00805A 62107D00
    * 8230FFF0 2C110000
    * 40820010 7CE33B78
    * 3B200000 41820014
    * 4E800421 3A400001
    * 9250FFF0 60000000
    * 60000000 00000000


    Although, you need to also replace the Bowser motion file in one of the common files... Can't remember which one though.
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    I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product!

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