What is the difference between all the modding types?

Started by windhunter7, September 08, 2014, 10:44:08 PM

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September 08, 2014, 10:44:08 PM Last Edit: September 08, 2014, 10:45:03 PM by windhunter7
I was just curious; everyone says that Project M, Brawl Minus, Brawl Plus, Hackless Brawl, and any other types are different; I'm curious what the difference is, since I don't seem to run into any issues when using Project M or normal Brawl models for my characters. So what's the difference with all of these types?
:happy:

Post Merge: September 08, 2014, 10:45:03 PM

(Answeing the question may be able to help me make my mods compatible with any user.)

They are all mods of the Hackless version, and tend to change the overall gameplay. Project M, the most popular one, changes it's mechanics to be more closer to Melee. Brawl Plus as far as I know is a mod that balances Brawl, and removes tripping. Brawl Minus essentially balances the characters by making them all broken. You'd have to play them yourself if you wanna get into further detail.

Quote from: A Bloody Canadian on September 08, 2014, 10:59:13 PM
They are all mods of the Hackless version, and tend to change the overall gameplay. Project M, the most popular one, changes it's mechanics to be more closer to Melee. Brawl Plus as far as I know is a mod that balances Brawl, and removes tripping. Brawl Minus essentially balances the characters by making them all broken. You'd have to play them yourself if you wanna get into further detail.

So, from my understanding of what you said, those are just codes that are different for each mode, so models and textures and such would work for any of those modes, right?

Textures and Model imports shouldn't affect the overall gameplay. PSA mods would also have no affect for the most part, but I can't help but feel that something weird may happen...

Quote from: A Bloody Canadian on September 08, 2014, 11:09:29 PM
Textures and Model imports shouldn't affect the overall gameplay. PSA mods would also have no affect for the most part, but I can't help but feel that something weird may happen...

Ty for explaining this to me; now I know one more thing about Brawl that I didn't know about before! :D

Quote from: windhunter7 on September 08, 2014, 11:01:13 PM
So, from my understanding of what you said, those are just codes that are different for each mode, so models and textures and such would work for any of those modes, right?
If you're gonna add a mod to a pre-made pack you'll have to adjust your SD card to a certain degree. The bigger the pack the more adjusting you need to do.
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