Metal Gear Solid Needs More Hack Representation!

Started by irishladdie727, July 05, 2010, 03:50:14 AM

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Friedslick, I asked DrPanda to give you collaboration too. It's not like I forgot about you entirely. <_<

You used those hair textures... Then I guess we shouldn't alter them anymore than they are.

Oh, and this:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15936

I'm on to making more camos.
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January 23, 2011, 07:17:24 PM #512 Last Edit: January 24, 2011, 07:39:33 PM by KTH
That should be great if something can do the body and the head of Solidus:

Sorry but you are not allowed to view spoiler contents.

...........
I'm gonna call that Dead Solidus.

I've been trying to gather things for MGS2 Solidus.

The only high quality model for Solidus' head I could find was in the one mesh model, where he does that odd pose.

January 24, 2011, 02:27:15 AM #514 Last Edit: January 24, 2011, 03:09:02 AM by xxTerminatorxx
Quote from: EternalYoshi on January 23, 2011, 06:52:13 PM
You're Too Slow!

I did more than half already.

If you did more than half already, then why do I only find 2 of them on you're vault? Plus, that second one is a simple recolor. Also, how am I slow? I made that texture hack in 2 hours, no problem. The reason I delayed to release it was because nobody was cool enough to give me in game pictures since I couldn't use my Wii atm.

@KTH
You should probably put that in a Spoiler tag.
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You should lurk moar.
I had a really old texture thread from 2009 on KC-MM.

Or you could look at my photobucket channel.

I'm kinda discouraged to continue ripping MGS3's camouflage textures now, seeing as it's so hard and there's already a fair alternative... It'll be on low priority, as I have some other things to rip.

EternalYoshi, I'm guessing you've already tried searching for filenames with Solidus' prefix? I can't remember it myself, but I know that even Vulcan Raven's cameo model has one. Anyway, good luck with that.
At some point, you just have to bend down and tie your shoelaces.

Already an alternative?

Yes I have.

sol_ is his prefix.

The thing is, the only models of his face with the exception of that one mesh.kmy I can find is in a different format called .evx, and while solidus can convert it to .obj, the quality is bad.

.kmy quality is better since I can import it in Milkshape and export it as a .3ds file, keeping the polygons and UVs in tact.

January 24, 2011, 05:35:28 AM #518 Last Edit: January 24, 2011, 11:16:22 PM by xxTerminatorxx
Quote from: EternalYoshi on January 24, 2011, 03:26:57 AM
You should lurk moar.
I had a really old texture thread from 2009 on KC-MM.

Or you could look at my photobucket channel.

If you have so much stuff (I believe you that you have all that), then why arn't you posting it on KC:MM?
-------------------------
I made this a few minutes ago:


Edit:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15983

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http://forums.kc-mm.com/index.php?topic=354.0
The thread.

These old textures were all made before Brawlvault and before vertexes were feasible.

Those are pretty good. What did happen to you're Shadow Moses hacks anyways?
You should unlock the thread.
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January 24, 2011, 11:02:05 PM #522 Last Edit: January 24, 2011, 11:22:23 PM by xxTerminatorxx
Quote from: KTH on January 24, 2011, 07:45:42 PM
@xxTerminatorxx

Epic Win.

It's here. Download it if you want.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15983

Hmm, I just made 2 Camos in a few hours. I don't call that slow.
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January 24, 2011, 11:43:02 PM #523 Last Edit: January 24, 2011, 11:43:54 PM by EternalYoshi
Nice job on the texture, but that's not the Spirit Camo.
That is the Tiger Stripe Camo.

Anyway, it's cool to see we can do the eyepatch.

Just thought this topic should know, apparently MGS4 has been decrypted and model converting is on it's way...
http://darkmatter2.gamersjudgement.com/index.php?showtopic=2568
At some point, you just have to bend down and tie your shoelaces.