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Power Marshall
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    « on: July 15, 2010, 05:14:25 PM »


    Hello.
    Well, I found out that I could resize bones with BB, but then realized after renaming them, they do not keep their animations. But then I found the most less used bone to resize the whole body XYZ separately, with the YrotN bone. I renamed the bone and resized it, I tested the motion file with it and it kept its changed size. I even renamed the Head bone to make clarification that the file loaded in brawl was the one I edited.

    I tested in Brawl and as I know, the head bone worked. It did not move on its own as Wind Waker Falcon had. All worked.... except for the size, it was still the normal size. But I know the file was changed, just the size did not, for some reason... I also resized the head as well, but it did not show up too.

    If it would help, I renamed the Head bone to HeadNbig, and YRotN Bone to YRotNshorty.
    « Last Edit: July 15, 2010, 06:18:32 PM by Power Marshall » Logged

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    « Reply #1 on: July 15, 2010, 08:36:49 PM »


    Some bones will not scale because it has a fixed scale which has to be edited in a hex editor
    RTB posted how to change it in an hex editor somewhere in the BBox thread
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