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Author Topic: Midnite: Ice-Fire Link|What the heck went wrong? O_o  (Read 10211 times)
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Shaymin Sky Forme
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« on: August 06, 2009, 06:19:24 AM »


Well, with the Smash Attacks program, I started working on a Link Moveset. He's coming out pretty neat so far.
Ladies and gents, meet Ice-Fire Link!



However, there are a few things I'd like to tweak, more I want to revamp/work on, and two VERY prominent problems.



Problem 1: I somehow made his AAA combo EXTREMELY broken. I was just messing around with the effects, and his AAA combo has a sweetspot that does, like, 10x the damage it's supposed to (it's supposed to be 5-3-2%), and even the FIRST swipe can KO Bowser at 0%.

Problem 2: I don't know how the heck I did THIS, but I somehow gave his UThrow a sweetspot that can deal up to 150+% damage and plants a HUGE flower on the victim's head. Non-sweetspotted, it only does 2% damage.

How the heck did I do this, and how do I fix it? I also don't want Link's NAir to start freezing until around 80-ish damage, because a simple attack like that being able to freeze one at around 12 (although I nerfed the actual attack's damage, IIRC) is just OP...

Download link, if anyone's interested in playing around or tweaking it: http://www.mediafire.com/download.php?rm0i2myjmyv

4.5 changelog (7/6/09):


•Thanks to Plasmakirby for the epic texture for Ice-Fire Link!
•Ice-Fire Link's footsteps generate harmless water splashes.
« Last Edit: August 06, 2009, 05:42:39 PM by Midnite•Shaymin » Logged

Plasmakirby
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    « Reply #1 on: August 06, 2009, 06:28:19 AM »


    just need a texture to go with it. i'll make one if you want me to
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    Shaymin Sky Forme
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    « Reply #2 on: August 06, 2009, 06:29:25 AM »


    Whoa, will you really do that for me, Plasma?! Thanks trillions, really! ^^

    I'll also try to fix the overpowered sweetspots, in the meantime.
    « Last Edit: August 06, 2009, 06:31:14 AM by Midnite•Shaymin » Logged

    Plasmakirby
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    « Reply #3 on: August 06, 2009, 06:31:03 AM »


    yea. i've texture hacked him only once, but his files are easy to understand, so i'll get on that whenever i have free time
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    Shaymin Sky Forme
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    « Reply #4 on: August 06, 2009, 06:32:11 AM »


    Wow. Thanks, really! ^^
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    sora899
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    « Reply #5 on: August 06, 2009, 09:13:07 AM »


    wait how do you sweetspot the throw O.O?.....it's a throw....it can't be sweetspotted....also I havent even tried to make a texture(though gonna make 1 for Zamus soon) and I want to give Zamus an all fighter moveset(just kicks and punches,epic throws,sweetspots etc...)
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    Shaymin Sky Forme
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    « Reply #6 on: August 06, 2009, 09:15:28 AM »


    I don't even know how I added a sweetspot to the throw, or if it even is a sweetspot, but apparently, it only does the insane amount of damage either when Link uses his UThrow on a slope, or if he times it correctly (dunno what the exact timing is). Otherwise, it only does 2% damage.
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    Liniscool
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    « Reply #7 on: August 06, 2009, 11:40:34 AM »


    If your gonna do a texture hack then make a half and half fire and ice.

    The sword must be ice though...
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    Plasmakirby
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    « Reply #8 on: August 06, 2009, 01:29:48 PM »


    The sword must be ice though...

    i have a better idea
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    Thunder Ztar
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    « Reply #9 on: August 06, 2009, 03:57:41 PM »


    ii have a elemet ike(fire electricity ice ike)
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    Plasmakirby
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    « Reply #10 on: August 06, 2009, 04:29:28 PM »


    well, the sword is kinda messed up, like it always does when i texture link, but how's this?
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    Shaymin Sky Forme
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    « Reply #11 on: August 06, 2009, 04:30:33 PM »


    Ah, that's very, very nice! Thanks tons for this, Plasma! ^^
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    Plasmakirby
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    « Reply #12 on: August 06, 2009, 04:32:40 PM »


    no prob. DL in just a sec

    EDIT: here ya go
    http://www.mediafire.com/?gnykyd1yjzz
    « Last Edit: August 06, 2009, 04:33:51 PM by Plasmakirby » Logged



    Shaymin Sky Forme
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    « Reply #13 on: August 06, 2009, 04:37:01 PM »


    Really, I owe you one for this! ^^
    Thanks again!

    Now to focus on tweaking and fixing his moves.
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    Plasmakirby
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    « Reply #14 on: August 06, 2009, 04:39:49 PM »


    could you help me with making metaknight's dimensional cape last longer, with hitboxes? i don't know how to do so.
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