Ok so if you saw my little thread about what PSA I'll be doing, you would have seen I will be doing Viewtiful Joe for my next PSA. However I'll need ADVICE AND IDEAS on what exactly I should do. I've got a lot of ideas so far, but I wanna get all your opinions too. Remember that Viewtiful Joe will be over Captain Falcon:
I plan on using Ike Lawlilet's Viewtiful Joe model (don't worry, I got permission
) but I want to change the bone structure of him so I can make his body smaller, but his head slightly bigger. Is there anyway I can do this? Anyways, here's the moveset I have so far.
AAA: Punch, punch, turning kick. See the Tatsunoko vs Capcom Light, Medium, Heavy 3 hit combo except the second hit will be a punch instead of a kick.
F Tilt: A quick backfist. See the Tatsunoko vs Capcom Forward Medium (I think).
U Tilt: An uppercut. See Viewtiful Joe launcher and Tatsunoko vs Capcom launcher.
D Tilt: A low sweep. See Tatsunoko vs Capcom low Medium (it may be the low Light)
Dash Attack: A sliding attack. See the Viewtiful Joe special "Slidin" and his Tatsunoko vs Capcom Low Heavy.
F Smash: EDIT - A powerful fiery punch with pretty good range. See Viewtiful Joe Red Hot Rumble "Red Hot Dragon Punch"
U Smash: A sort of headspin followed by an upward kick (like the 2nd hit of Wolf's U Smash). Again I made this one up.
D Smash: A spinning trip kick. Resembling Mario's D Smash? Thanks to flammable for the suggestion.
N Air: An aerial spin. See Tatsunoko vs Capcom Heavy air.
F Air: And forward double kick. See the final hit of his Viewtiful Joe special "Air Joe"
U Air: A simple flip kick. See one of the "Air Joe" hits (well this move is done by a lot of characters such as Mario, Falcon etc)
D Air: Joe spins down at high speeds. See Viewtiful Joe cyclone kick (falling whilst in Zoom).
Neutral B - Red Hot Kick: Pretty much the Falcon kick but minus the flames and replace them with flowers (if possible) and make it bounce off the enemy when it hits (like the Down B of Fighter Kirby). In the air it goes diagonally down
Side B - Voomerang: Viewtiful Joe throws his signature Voomerang boomerang. It can do 2 hits since it can return to him. It can also be charged for extra distance.
Up B - Fire Cyclone: Joe spins up in a fiery spiral. See Viewtiful Joe Red Hot Rumble.
Down B (regular) - Shocking Pink: Joe quickly kicks out his bomb which quickly explodes.
Now the thing about the down B is that it will also be the move that will let off his VFX powers depending on how the battle is going.
Down B (if Viewtiful Joe has been taking a lot of damage) - Mach Speed: Joe makes himself go super fast and his able to chain attacks better so he can deal damage fast and get back into the fight.
Down B (if Viewtiful Joe has been dealing a lot of damage) - Slow: Viewtiful Joe slows down time to make it harder for his opponents to evade him. His smashes and aerials also get a significant power boost so he can finish off his enemies more easily
Final Smash - Six Majin: Viewtiful Joe summons his trusty battle machine, the Six Majin, to ram into enemies at full speed (basically all it will be is the Blue Falcon final smash but with a different model XD )
That's it as far as my ideas go.
Basically, I want Viewtiful Joe to be a pretty speedy character with decent power but short range. I wanna also try my best to make him a relatively balanced character too.
So yes, feel free to post feedback, ideas and suggestions!!
HENSHIN A GO GO BABY!!