Cant get the hacks to work

Started by Lecapria, July 25, 2010, 05:38:23 PM

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The Cheat Manager can't open a .gct file, only create them from the .txt file
[white]: SW-2632-7270-6724[/white]


Ok, wait. Are you NTSC or PAL? And why is everyone overlooking that missing piece of information?

He Should Be NTSC Because His Wii Is 4.2U..
FC:4898-8419-2778

Gecko Os on your SD's "apps" folder, you launch Gecko Os inside the Homebrew Channel, it should load the codes for the game if they're in SD/codes folder.

then why do i even need cheat manager?

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when i activate the codes, will there be any sort of identifier on the screen indicating that they are now active?

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On Gecko Os, it'd have to say "Codes Found: RSBE01.gct Now loading" or something like that, after you go into "Launch Game" option.

dont i have to click + or somehing like that?

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all along i had the RSBE01.gct in the file called codes on the sd card, and it never saw it there before

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i had followed some instruction on cheat manager that said to click + to activate the codes

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July 26, 2010, 04:23:11 PM #27 Last Edit: July 26, 2010, 04:27:11 PM by Wolfric
...Okay, here's the deal, I'll upload a .Rar file you'll have to extract on your SD Card, which will have everything organized (Including the Codes and Texture Folders) alright?

Edit: Here's it: http://www.mediafire.com/?63zj1vuf12ld5re (Make sure to read the README! I inserted the top part and the bottom part of it, the middle is for reference on Texture Colours)

With these files you'll just need to insert your own textures in each respective folder (Which I explained how to in the read me) and launch Gecko on the Homebrew.

im studying for a programming exam right now but ill try it out when i get the chance. thanks so much!

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wait does the RSBE in your file have EVERYTHING or just the essentials

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