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« on: August 08, 2009, 02:30:35 PM » |
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Switch 3d models? I mean as in can you insert Mario's .mdl0 file into Luigi's .pac file?
Does that make sense?
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milkaholic123
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« Reply #1 on: August 08, 2009, 02:35:57 PM » |
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Yes. Like picano did fox's blaster ray
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« Reply #2 on: August 08, 2009, 02:36:34 PM » |
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Would you have to manual hack?
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milkaholic123
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« Reply #3 on: August 08, 2009, 05:04:24 PM » |
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no. Just swap them and if they cant insert, then hex them in there.
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« Reply #4 on: August 08, 2009, 05:15:10 PM » |
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If I hex them in, is it easy?
(btw,thanks,you are truly helpful.)
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milkaholic123
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« Reply #5 on: August 08, 2009, 05:56:42 PM » |
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I'll show you an example hold on.
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« Reply #6 on: August 08, 2009, 06:01:08 PM » |
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Okay...
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milkaholic123
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« Reply #7 on: August 08, 2009, 06:59:03 PM » |
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To pack the MDL0 in manually, search the for the hex in the brres. Then insert the brres in the 001.pac and the 001.pac in FitWhatever.pac. If you still dont understand then I'll make a vid.
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« Last Edit: August 08, 2009, 07:00:38 PM by MilkaholicX »
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« Reply #8 on: August 08, 2009, 07:08:59 PM » |
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Thank you SO MUCH!!!
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milkaholic123
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« Reply #9 on: August 08, 2009, 07:14:01 PM » |
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Did it work?
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« Reply #10 on: August 08, 2009, 07:20:13 PM » |
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I have one problem though,when I extracted the .brres,I got a fitike01.mdl0 and when I tried using SSBBarc it gave me an error saying FitIke01.MDL0 must start with numbers it had when extracted.this was when I tried inserting the mdl0 file into the .pac.(or do i have to insert it in the brres)
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milkaholic123
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« Reply #11 on: August 08, 2009, 07:25:04 PM » |
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Wait. are you swapping the character itself or the effect.
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« Reply #12 on: August 08, 2009, 07:25:55 PM » |
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the character...
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« Reply #13 on: August 08, 2009, 07:31:42 PM » |
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Does it only work with effects or something?
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milkaholic123
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« Reply #14 on: August 08, 2009, 07:37:16 PM » |
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Does it only work with effects or something?
It works for characters. What areyou trying to swap?
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