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« Reply #6225 on: August 15, 2011, 05:20:50 PM » |
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50% off? Pssh. It says they're free
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« Reply #6226 on: August 15, 2011, 10:47:13 PM » |
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50% off? Pssh. It says they're free So it DOES... Me thinks you win that discussion. Maybe now Beyond can find yet another awesome way to sorta "troll" us? lol
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« Reply #6227 on: August 16, 2011, 12:07:19 AM » |
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Well.. he's [censored]ing epic man. What else is new.
I'm adding him on my SD as we speak, to play with my boys right now.
I dedicate this joint to you, sir.
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« Reply #6228 on: August 16, 2011, 12:14:18 AM » |
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Nice broski
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« Reply #6229 on: August 16, 2011, 12:27:48 AM » |
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Well Beyond, You've amazed me yet again!
It just goes to show that you really ARE one of the best at what you do.
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« Reply #6230 on: August 16, 2011, 12:35:10 AM » |
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Excellent Wolverine. There's a few issues here and there, but none that are noticeable during gameplay. And in any case, it's much better than the existing Wolverine.
And now that you've made a perfect Wolverine, all we need now is a perfect Akuma and we can finally add "Best Friends" to Brawl!
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« Reply #6231 on: August 16, 2011, 05:08:40 AM » |
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Gosh Wolverine looks incredible o_o Though he's a bit annoying to animate because of the fact that his bone structure is out of line in some places. I tried to make an MvC waiting animation for him and it looked horrible because his legs are huge comparative to his upper body XD Bit of a shame but oh well. It still looks fantastic though, just uncooperative.
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« Reply #6232 on: August 16, 2011, 07:02:58 AM » |
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once again, a tipical beyondyou hack.
GREAT quality, detail and whatsoever... BUT, the character isnt in his bone structure anymore... as SDoom said, this is a pain when animating, and it will show normal animations weird too...
so all the feedback i can give is: try to make the characters FIT their bone structures... T.T
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« Reply #6233 on: August 16, 2011, 09:05:41 AM » |
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aw [censored]
this guy nulled the normals AGAIN (for no apparent reason, this time. With Buu and Zero it was necessary, Travis just looked better that way, etc)
other than that, I like it.
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« Last Edit: August 16, 2011, 09:07:52 AM by Gallagher »
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[PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]
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« Reply #6234 on: August 16, 2011, 09:15:30 AM » |
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I wonder if he'd be able to make a better looking goku face by killing normals?
Anyway, I kinda agree with Pik... When normals are killed, the model doesn't feel like it belongs in Brawl. I mean, fitting-looking.
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« Reply #6235 on: August 16, 2011, 09:17:54 AM » |
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I wonder if he'd be able to make a better looking goku face by killing normals? Anyway, I kinda agree with Pik... When normals are killed, the model doesn't feel like it belongs in Brawl. I mean, fitting-looking. that was a cool idea to revamp both Adult Goku even more/and most importing revamp Kid goku
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #6236 on: August 16, 2011, 09:18:44 AM » |
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that was a cool idea to revamp both Adult Goku even more/and most importing revamp Kid goku Kid Goku looks pretty good already, IMO.
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« Reply #6237 on: August 16, 2011, 09:20:11 AM » |
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Kid Goku looks pretty good already, IMO. compare to the other of beyond´s vertexs? so i say no i think this is his worse kid goku dont got a lucas-ish head first of all (the only good thing is the Hair) too bad my 3ds max 8 wont work no matter what i do so we got for sure a kid goku revamp
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« Last Edit: August 16, 2011, 09:24:46 AM by Mariodk »
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #6238 on: August 16, 2011, 09:24:26 AM » |
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« Reply #6239 on: August 16, 2011, 09:25:37 AM » |
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Tears of joy has been shed.
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