Home Gallery Resources The Team Rules chat Login Register
Pages: [1]
Author Topic: BRSTMS make broken TV song after awhile.  (Read 2535 times)
0 Members and 1 Guest are viewing this topic.
GenesisX
Intermediate Kitten
**
Offline Offline

Posts: 17


View Profile Awards
« on: September 03, 2010, 09:02:09 AM »


Is it because the BRSTM is over 4 minutes? That's what I heard, but I'm not sure. I'm wondering how to fix it. I'd appreciate it if someone answered before tomorrow.
Logged


DarkPikachu
Angel Kitten
***
Offline Offline

Posts: 3069


complexity == fun

  • Awards Super Saiyan Topic Heart Container KCMM Veteran Tutorial Writer

  • View Profile Awards
    « Reply #1 on: September 03, 2010, 09:06:43 AM »


    check and see if the brstm isn't looped...
    sometimes that happens...
    Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    GenesisX
    Intermediate Kitten
    **
    Offline Offline

    Posts: 17


    View Profile Awards
    « Reply #2 on: September 03, 2010, 09:32:42 AM »


    I can't see if it's looped. I'm not making the BRSTMS. A friend is. One of them works, the other doesn't.
    Logged


    Vyse
    Administrator
    ******
    Offline Offline

    Posts: 2333


  • Awards Super Saiyan Topic PC Hardcore Gamer 128-bit Hardcore Gamer Starstormer

  • View Profile WWW Awards
    « Reply #3 on: September 03, 2010, 10:01:01 AM »


    6. Sometimes, when I use a song with the SD Loader, I hear a lot of static, or the game suddenly switches to another song. What's up with that?
    This problem has varying causes. Make a backup of everything on the SD card, then reformat it. That might fix it. According to Phantom Wings, songs that have a sampling rate higher than 32 kbps can cause this, but I don't think anyone is going to apologize for making songs too high-quality. Songs replaced on the ISO do not have this problem.

    And you can check songs yourself; just get BrawlBox.
    Logged


    GenesisX
    Intermediate Kitten
    **
    Offline Offline

    Posts: 17


    View Profile Awards
    « Reply #4 on: September 03, 2010, 10:27:39 AM »


    I do, they sound fine then, but in Brawl, it's screwed.
    Logged


    DarkPikachu
    Angel Kitten
    ***
    Offline Offline

    Posts: 3069


    complexity == fun

  • Awards Super Saiyan Topic Heart Container KCMM Veteran Tutorial Writer

  • View Profile Awards
    « Reply #5 on: September 03, 2010, 12:25:39 PM »


    I do, they sound fine then, but in Brawl, it's screwed.

    oh...
    I had that problem once...
    open the brstm... and save as brstm...
    that might work...

    my problem was a zip file extraction error...
    I just re-extracted and it sounded fine Smiley

    it sounds like static right...
    or does it play the original sound??

    also... you did check the loop in brbx??
    Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    mnsg
    Holy Kitten
    *
    Offline Offline

    Posts: 1801

  • Awards Super Saiyan Topic Star Hacker >9000 Featured

  • View Profile Awards
    « Reply #6 on: September 03, 2010, 03:46:22 PM »


    You may want to check the Sample Rate of your BRSTM files.  Brawl uses BRSTMs with a sample rate of 32000 Hz.  If I recall, using BRSTMs with higher sample rates (41000 Hz or 48000 Hz) can cause them to behave erratically in-game.
    Logged


    Segtendo
    Local Marie Fanboy
    Special Access
    *****
    Offline Offline

    Posts: 13362


    Cold queen

  • Awards Starstormer PC Core Gamer 128-bit Core Gamer Super Saiyan Topic

  • View Profile WWW Awards
    « Reply #7 on: September 03, 2010, 04:21:48 PM »


    I'm gonna go with what Vyse says.
    Logged

    : SW-2632-7270-6724


    Pages: [1]
    Print
    Jump to: