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Author Topic: Bone Tree Editor- development thread : Version 1.1 released  (Read 98863 times)
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TheShyGuy
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    « Reply #150 on: December 19, 2010, 10:13:46 PM »


    hey srry i didnt get back to you...theres an error in my code and ive been searching for it...
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    Lecapria
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    « Reply #151 on: December 20, 2010, 09:25:06 AM »


    ok
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    DarkPikachu
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    complexity == fun

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    « Reply #152 on: December 24, 2010, 09:54:16 AM »


    how's progress?? Smiley
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    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    Lecapria
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    « Reply #153 on: December 24, 2010, 12:55:54 PM »


    nopthing on my end
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    DarkPikachu
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    complexity == fun

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    « Reply #154 on: December 24, 2010, 01:10:24 PM »


    nopthing on my end

    lol
    that was at TSG Tongue
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    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    TheShyGuy
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    « Reply #155 on: December 24, 2010, 03:44:08 PM »


    sorry havent been working on  this...been working on something else lol...but i finished it and youll see it after i fininsh smg2 =)...sory lecapria ill try to get that samus before the end of the day
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    DarkPikachu
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    complexity == fun

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    « Reply #156 on: December 24, 2010, 04:47:07 PM »


    sorry havent been working on  this...been working on something else lol...but i finished it and youll see it after i fininsh smg2 =)...sory lecapria ill try to get that samus before the end of the day


    lol

    KK
    your prog will be of a big help Smiley
    I am gonna try something though using Brbx, FtWfls, and yur prog
    see if I can't "add" a bone then move it... (hopefully making it physical)
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    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    TheShyGuy
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    « Reply #157 on: December 25, 2010, 02:26:22 PM »


    I'm almost done with my new exe(not the tree editor) =p....technically I could release it,but There's just one more thing to figure out(not a bug)
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    BlackJax96
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    « Reply #158 on: December 25, 2010, 02:33:33 PM »


    Hey shyguy, this is sorta off-topic but would you know how to retrieve the values inside an xml element and save them in a variable in C#?

    Like
    <Collada>
    <Element1>
    <Element2>
    <float_array>
    0.553668 2.45318 -0.422029 0.634823 2.08738
    </float_array>
    </Element2>
    </Element1>

    How would I get the numbers inside of float_array
    « Last Edit: December 25, 2010, 02:36:43 PM by BlackJax96 » Logged

    TheShyGuy
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    « Reply #159 on: December 25, 2010, 03:10:06 PM »


    no srry, i dont know/use xml that much, but you can go to msdn for some help(if you didnt already go there...)
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    BlackJax96
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    « Reply #160 on: December 25, 2010, 03:12:21 PM »


    Dang ok thx, back to researching
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    TheShyGuy
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    « Reply #161 on: December 25, 2010, 03:25:22 PM »


    didnt fully read this but does this help?

    http://social.msdn.microsoft.com/Forums/en-US/Vsexpressvcs/thread/0567c6a3-2314-479c-8475-0c1528fcca3f


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    BlackJax96
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    « Reply #162 on: December 25, 2010, 05:46:37 PM »


    Shoopdawoop:
    http://msdn.microsoft.com/en-us/library/system.xml.xmlreader.readinnerxml.aspx
    http://msdn.microsoft.com/en-us/library/system.xml.xmlreader.readouterxml%28v=vs.95%29.aspx
    I gotz it.
    « Last Edit: December 25, 2010, 06:02:53 PM by BlackJax96 » Logged

    Lecapria
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    « Reply #163 on: December 26, 2010, 09:47:09 AM »


    ~(*.*)~ jellyfish
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    DarkPikachu
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    « Reply #164 on: December 26, 2010, 10:04:26 AM »


    ~(*.*)~ jellyfish

    ... really Im srs here
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    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

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