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« Reply #705 on: July 31, 2011, 10:39:51 AM » |
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ok, bad news.
mickey mouse died.
my PC suddenly rebooted (becuz of them stupid windows updates) so i have lost ALL progress
soooooooooo... i may give up on mickey for the moment being and do something else, but i WILL make mickey mose eventually, the face wasnt coming out all that good anyway, so yeah...
dunno what i'll do next...
maybe i'll make batsu from TvC... its a pretty cool character, so yeah...
it would come in handy if i had his model, so if any of u have TvC rips, i would really appreciate batsu ^^
I don't know about batsu or anyone from TVC but I do have a DAE of Alpha-152 from DOA4 on the Xbox (thanks to BJ for getting me the tbr files/extracting tools/tutorials) I was wondering maybe you could make her over someone who ISNT ZSS? All I need to do is apply skin weights and T-pose her better and you could use the model as reference. I say NO for ZSS because of three things... 1: Tiny Ass filesize limit for psa 2: Too many good hacks already (Tifa, Laura Croft, Taki etc) 3: I really hate ZSS.... at least in brawl. In any other game she rocks...but the way she is in brawl is just...bad.
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« Reply #706 on: July 31, 2011, 11:00:35 AM » |
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I don't know about batsu or anyone from TVC but I do have a DAE of Alpha-152 from DOA4 on the Xbox (thanks to BJ for getting me the tbr files/extracting tools/tutorials) I was wondering maybe you could make her over someone who ISNT ZSS? All I need to do is apply skin weights and T-pose her better and you could use the model as reference.
I say NO for ZSS because of three things... 1: Tiny Ass filesize limit for psa 2: Too many good hacks already (Tifa, Laura Croft, Taki etc) 3: I really hate ZSS.... at least in brawl. In any other game she rocks...but the way she is in brawl is just...bad.
i didnt ask anything about some random request...
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« Reply #707 on: July 31, 2011, 11:11:38 AM » |
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i didnt ask anything about some random request...
>_> It's not a 'random' request, it's a suggestion... you said you didn't know (for sure) what you wanted to do next >_> So I posted an idea/suggestion... interperate it as a "request" if you want, but that was not my intention with that post.
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« Reply #708 on: August 01, 2011, 02:54:17 PM » |
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u like them capcom characters??
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« Reply #709 on: August 01, 2011, 03:05:02 PM » |
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LOVE 'EM.
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« Reply #710 on: August 01, 2011, 03:41:01 PM » |
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Who's he on?
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« Reply #711 on: August 01, 2011, 03:43:51 PM » |
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Who's he on?
I'm assuming captain falcon due to the polygon shape. Looks great so far By the way
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« Reply #712 on: August 01, 2011, 04:03:01 PM » |
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finished the body model and texture, only need the shoes to be textured, and make the face and hair... i hate them spiky hair... T.T EDIT: started the face and hair, what a pain... xD anyway, here's an up to date preview:
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« Last Edit: August 01, 2011, 05:19:17 PM by the joker »
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« Reply #713 on: August 02, 2011, 06:54:32 AM » |
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Captain Falcon.
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« Reply #714 on: August 02, 2011, 07:04:53 AM » |
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i had to remake it completely, but ive made pretty fast progress, im working on the shoes again, after that i'll try using goku's face and make the hair... edit: preview, i have to fix them shoes...
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« Last Edit: August 02, 2011, 08:00:20 AM by the joker »
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« Reply #715 on: August 03, 2011, 02:52:44 PM » |
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ok, dbl post due to a positive update, i made my first "headless character"!!!!
i believe only aafyre has done this before (hitmonlee and sheik)
i will include a fitmotion to get rid of the head, it will be 1 slot of course... xDD
oh, yeah, and be sure to check the OP
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« Reply #716 on: August 03, 2011, 03:07:28 PM » |
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Cactuar? o.O
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« Reply #717 on: August 03, 2011, 03:39:27 PM » |
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yeah, lol. already exported, no need of a fitmotion, although it has a LOT of renamed bones... (neck, head and all hair and hat bones)
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« Reply #718 on: August 03, 2011, 03:47:31 PM » |
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Cactuar looks great! But, why is his head so pointy?
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« Reply #719 on: August 03, 2011, 04:00:09 PM » |
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Cactuar looks great! But, why is his head so pointy?
because i made it from his body... xD so the hole is scaled down, and makes that point, also, i couldnt use enough vertices, since the arms must keep in place... xDDD btw, i tested some animations in brawlbox, and it looks rly funny (in the good way), since the head is his torso, he even has a kinda cactuarish pose... xDD
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