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« on: September 28, 2010, 09:57:14 PM » |
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I am trying to get models from another game (Dragon Ball: Revenge of King Piccolo). I read on the Smash World Forums that this game has MDL0s and they are all in uncompressed .bin files. I have gotten the files out but I have no idea what to do with them from here. If anyone can give me any help with this I'll be sure to give you credit if I can get an actual character made from it. Thanks in advance.
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« Reply #1 on: September 28, 2010, 10:14:51 PM » |
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You mean you got the models? Watch WackaAlpaca tutorials. They are very helpful. Just search wackaalpaca on YouTube.
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« Reply #2 on: September 28, 2010, 10:29:44 PM » |
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I'm sorry I wasn't very clear. I only have these pesky .bin files and I'm asking how I get tie mdl0s out of them. I've seen alpaca's videos and know how to do all of that. I just need to get the mdl0s com the .bin files.
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« Reply #3 on: September 28, 2010, 10:33:01 PM » |
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I'm sorry I wasn't very clear. I only have these pesky .bin files and I'm asking how I get tie mdl0s out of them. I've seen alpaca's videos and know how to do all of that. I just need to get the mdl0s com the .bin files.
Hmmm... I've never officially imported a model from another game before, but I'll do some research... >_>
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« Reply #4 on: September 28, 2010, 10:37:04 PM » |
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Well all help is greatly appreciated. And like I said, any help received will have credit given. Thanks again XD.
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« Reply #5 on: September 28, 2010, 10:39:40 PM » |
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I'm actually really tired so I'm going to head on to bed, but post any information you find in this thread and ill look at it tomorrow. Thanks AGAIN lol.
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« Reply #6 on: September 29, 2010, 07:00:53 AM » |
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So does anyone else maybe have some info on this? I know people have gotten the mdl0s from this game with the .bin files because I have seen the kid goku model. Thanks in advance, and I will give credit to all who help.
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« Reply #8 on: September 29, 2010, 03:35:09 PM » |
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« Reply #9 on: September 29, 2010, 03:56:12 PM » |
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Okay, I have encountered 1 problem. I did exactly as you said and deleted everything above the "bres" line. I can now technically view the brres in brawlbox, but, as expected I cannot preview the mdl0 yet. So when I go to fortwaffle's automatic hexing program, which I have been using for a long time now, it does not read the file to be hexed. It is still technically saved as *.BIN file, and, when I deleted the code, it also made a *.BAK file. Any insight as to what I should do will be greatly appreciated.
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« Reply #10 on: September 29, 2010, 04:00:02 PM » |
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Nevermind. I figured it out right after I posted this. I had completely forgotten that I can save AS a *.BRRES via brawlbox. Thanks again.
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« Reply #12 on: September 29, 2010, 06:15:13 PM » |
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Okay, well, I am also wanting to get models from Tales of Symphonia: Dawn of the New World. I got the ISO and can get all the files from it, but I cannot get any useful character MDL0s. There are a lot of *.BIN files, and I have tried doing the same thing as before, but it is not working. I have found a *.BIN file for what I believe would be the file that would contain the MDL0 I need, the character's name being Collete. Now when I open it up in HxD, where the "bres" line would be for the other game, I see ".collet.brres.". If you think of anything to try with this I would, as usual, be very thankful. 
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« Reply #13 on: September 29, 2010, 06:27:28 PM » |
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Hmmm... I'm not so sure about what to do. Try deleting everything above "collet.brres." If that doesn't work, then delete the "colat" part.
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« Reply #14 on: September 29, 2010, 06:48:28 PM » |
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No dice there. I've tried a ton of different *.BIN files and tried doing both of those things and got no results. I know people are getting them from this ISO because people have made plenty of Lloyds and Kratos (both characters from the game). 
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