SDo0m's Dark Void: Deadpool Release (pg 512)! Major thanks to Mephisto!

Started by SiLeNtDo0m, October 12, 2010, 05:44:47 PM

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DEADPOOL! (cheers to Nano for the vid) http://www.youtube.com/watch?v=K5I4s74Q2WI

Delicious like a chimichanga
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SDo0m and Mephisto classy mofos ಠ_ರೃ
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OMG A MOD WUT SORCERY IS THIS?!?!
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Seriously Classy Option™ ಠ_ರೃ
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wherez vegeeeta?
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Total Members Voted: 47

Quote from: MarioDK on May 21, 2011, 10:45:46 PM
Sdo0m fine by you i call the ShadowKong we got right now
ShadowKong V7(with V1 Sdo0m moveset)
and ShadowKong V1(with V2 Sdo0m moveset)?

I say you Should rename all shadow kongs with the V1 moveset shadow over DK(with v1 moveset) and call the V2 ports. Shadow over DK(with V2 moveset)
Click here to find out how to be the best PSA maker in the universe.

Quote from: Roo on May 21, 2011, 10:33:29 PM
Okay, so Sdoom can you clarify what exactly is going on? Did you come just to finish this one last PSA, or are you back for good? >.>

Sorry if I'm oblivious. :(

That's what I want to know. But let's let the guy rest a bit.

May 21, 2011, 11:26:17 PM #2822 Last Edit: May 21, 2011, 11:35:45 PM by MarioDK
easyer to port? i dont think so with chaos spear now
i can´t port something like that since chaos spear is over the Spring
i saw the files and saw Chaos spear is inside the Fitmotionetc.pac is (where Spring is too)
nevermind chaos spear is working ;D over DK. too

here is the list that not work but i can easy fix:
2nd. jump not working
up-B dont move anyway+can used unlimited times
Down-B (air) too with teleport
and needed Shadowkong Friendly Sonic PSAs for this one too
and slow running/startup (i think i finnaly know how to fix it)

SFX IDs will be Edited for this port as soon we have revamped Shadowkong(v1 moveset)´s SFX IDs and SFX pack
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

*arnold swarchenegger* oh no shadow de hedgehog is back! everyone! GET TO DA CHOPPA!

May 22, 2011, 12:17:22 AM #2824 Last Edit: May 22, 2011, 12:20:44 AM by MarioDK
damn Sdo0m you have replaced the wrong GFX now is Sonic´s spin dash GFX black or chaos spear if shadow vs. Sonic
you should just have replaced Sonic´s Running GFX
then i can easy make Shadowkong Friendly Sonic PSAs if only replaced Sonic´s Running GFX
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later


MarioDK... if you're really into ports...I'ma send u a pm later :P

on topic
it's good to see that the world hasn't "ended"
and that sd isn't truly leaving for good.
lurking and ocasionally releasing something good, but not leaving :)

Quote from: MarioDK on May 22, 2011, 12:17:22 AM
damn Sdo0m you have replaced the wrong GFX now is Sonic´s spin dash GFX black or chaos spear if shadow vs. Sonic
you should just have replaced Sonic´s Running GFX
then i can easy make Shadowkong Friendly Sonic PSAs if only replaced Sonic´s Running GFX

I'm sure he can change it in an instant.

yeah that the main problem right now and also my Fix for AAA combo from Shadowkong V7(v1 moveset) dont working for Shadowkong V1(v2 moveset) :(
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

Silent, you can just use my CSP's and Battle Portraits if you want, I also have the Shadow the Hedgehog symbol if you want it.

@:MarioDK I sent u a pm :P

On topic: Hmm, I've never tried any psa's before.....lol maybe cause I don't play brawl much anymore XP

Guess I'll check the latest shadow out. when he's done that is XD

Just thought I'd give a update

I'm making the Jason Griffith voice pack new recolours and CSP's
Click here to find out how to be the best PSA maker in the universe.

Quote from: MarioDK on May 21, 2011, 11:26:17 PM
easyer to port? i dont think so with chaos spear now
i can´t port something like that since chaos spear is over the Spring
i saw the files and saw Chaos spear is inside the Fitmotionetc.pac is (where Spring is too)
nevermind chaos spear is working ;D over DK. too

here is the list that not work but i can easy fix:
2nd. jump not working
up-B dont move anyway+can used unlimited times
Down-B (air) too with teleport
and needed Shadowkong Friendly Sonic PSAs for this one too
and slow running/startup (i think i finnaly know how to fix it)

SFX IDs will be Edited for this port as soon we have revamped Shadowkong(v1 moveset)´s SFX IDs and SFX pack

¬_¬ Meh, I can't be asked at the moment.

Also, you don't need to PM me every time you do something.  I see your posts in your thread and I see all your videos.  Only PM me if you need to, seriously my inbox is half filled with stuff from you XD (no offence meant my man).

Also, I've noticed a distinct lack of actual feedback on the balance of the PSA.  I'm not making drastic changes to moves (as I said), but without feedback from you guys I can't make him as balanced as possible :-\

Ok, sdoom stay online because i am testing this!!
Testing powers go!
XD

i will say the moveset is really  balanced now but still N-B abit powerfull it needs a nerf
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later