Home Gallery Resources The Team Rules chat Login Register
Pages: [1]
Author Topic: 3DS Max won't recognize a vertex.  (Read 1258 times)
0 Members and 1 Guest are viewing this topic.
Naruto200Man
Badace Kitten
*****
Offline Offline

Posts: 5100

Guy: Go fourth and Brawl! Lee: Yes Guy Sensei!

  • Awards Hot Topic Heart Container Dedicated Hacker KCMM Veteran

  • View Profile WWW Awards
    « on: October 25, 2010, 09:29:52 PM »


    Okay I'm editing this pigtail vertex for my first full body hack. And guess what, after I import the vertex set for peaches only other body vertex other than the one with her bust/sleeves it doesn't recognize it!

    Is the vertex for her body just un-changable?

    And when I say it doesn't recognize it. I mean that once I import it into 3DS max through the script, then press H at the morpher channel it doesn't show up, only my clone entitled 'morph' appears in the list even after I've imported the vertex.
    Logged


    awesomedude
    Advanced Kitten
    ***
    Offline Offline

    Posts: 25


    View Profile Awards
    « Reply #1 on: October 26, 2010, 03:58:25 AM »


    Can you post somes pics ?
    I think thoses vertex belong to other polygons
    Logged

    Naruto200Man
    Badace Kitten
    *****
    Offline Offline

    Posts: 5100

    Guy: Go fourth and Brawl! Lee: Yes Guy Sensei!

  • Awards Hot Topic Heart Container Dedicated Hacker KCMM Veteran

  • View Profile WWW Awards
    « Reply #2 on: October 26, 2010, 06:42:30 AM »


    http://naruzeldamaster.deviantart.com/#/d31iohz = the one I'm trying to edit >->
    Logged


    Pages: [1]
    Print
    Jump to: