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Author Topic: Problem with the Block Method ( for stages)  (Read 1356 times)
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Link40
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    « on: November 21, 2010, 04:10:19 AM »


    Hi ! I wanted to make stages with Mewtwo2000's block method. So I began to edit a block in 3DS Max 8. The changes are shown in BrawlBox, but when I open the modified block again in 3DS Max it is like it was originally, it means without modification Im srs here

    Does someone know why it does it ? Thanks for your help Smiley
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    Quanno
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    « Reply #1 on: November 21, 2010, 04:13:07 AM »


    Try replacing both left and right version with your edited model. Maybe that would help.
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    Link40
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    « Reply #2 on: November 21, 2010, 03:31:52 PM »


    Ok it works now, Jokekid explained me why it didn't worked right, but still thanks for your answer

    New problem ! When I use ForOhFor Error's method to position my models, it does nothing. Why ? Im srs here

    Thanks again for your help Smiley
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    ForOhFor Error
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    « Reply #3 on: November 21, 2010, 06:29:53 PM »


    My guess is that you either didn't make an animation, or you didn't make the animation have key-frames instead of normal frames.

    To change them to key-frames, go to the bone and the animation, and then press the bottom copy button, followed by the bottom paste button, as in:



    This should make the frame a keyframe. Apply this to all models (the bones you moved)

    Also, I'd appreciate it if you posted any troubles in my guide's thread, so I see it more quickly.

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