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Question: For the v2 of characters (look the list) :
port them on "model import" - 92 (86.8%)
continue to vertex them - 14 (13.2%)
Total Voters: 106

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Author Topic: :: Smash Bros. Melee :: [1/11] New poll  (Read 371164 times)
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KTH
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    « Reply #720 on: March 24, 2011, 11:29:32 AM »


    No. Need to wait the Clone Engine of Link over Toon Link.
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    BlueBrain
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    « Reply #721 on: March 24, 2011, 11:30:39 AM »


    but u said u were going to vertex toon link into young link...
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    Oshtoby
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    « Reply #722 on: March 24, 2011, 12:14:51 PM »


    No. Need to wait the Clone Engine of Link over Toon Link.
    Well, that sucks for people like me who just wanted it as a costume. Oh well.
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    KTH
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    « Reply #723 on: March 24, 2011, 12:18:32 PM »


    but u said u were going to vertex toon link into young link...

    I stopped this. The Clone Engine are already done.
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    SSJCerious
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    « Reply #724 on: March 24, 2011, 01:53:52 PM »


    I stopped this. The Clone Engine are already done.
    Wow....no. ONE part of the clone engine is done, the rest is going to take a long time to finish.

    KTH, I am dissapoint.
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    KTH
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    « Reply #725 on: March 24, 2011, 02:36:46 PM »


    >:

    Okay, i will se for YL over TL, i've the file again.
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    SSJCerious
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    « Reply #726 on: March 25, 2011, 07:54:01 AM »


    Good, I want my Young Link COMPLETE with sound effects and a WORKING hookshot Smiley

    Can we see some model progress? Awesome Face
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    KTH
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    « Reply #727 on: March 25, 2011, 08:08:29 AM »


    I don't have do more progress.

    Now, i work on Ness.

    So : http://forums.kc-mm.com/index.php?topic=22067.new#new
    « Last Edit: March 25, 2011, 08:10:56 AM by KTH » Logged


    Oshtoby
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    « Reply #728 on: March 26, 2011, 01:46:30 AM »


    Do you plan on retexturing and making recolors for BeyondYou's new Roy to have Melee's textures when it comes out? I mean, of course you'd need to ask him, but, I mean, are you considering this? I mean... his model pretty much IS Melee Roy's model. I helped make sure to that =D
    « Last Edit: March 26, 2011, 01:49:00 AM by Oshtoby » Logged

    KTH
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    « Reply #729 on: March 26, 2011, 07:38:18 AM »


    Yeah. With permission.
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    « Reply #730 on: March 26, 2011, 07:45:57 AM »


    How's Ness coming along?
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    « Reply #731 on: March 26, 2011, 11:12:34 AM »


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    « Reply #732 on: March 26, 2011, 05:44:11 PM »


    The hair texture is a little odd, but before I noticed that, I SWEAR TO YOU, I thought I was looking at melee. Im srs here

    EDIT: When your finished with ALL your melee hacks, are you going to make a custom pack with all of them installed?
    « Last Edit: March 27, 2011, 11:52:03 AM by SSJCerious » Logged


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    « Reply #733 on: March 28, 2011, 01:14:45 PM »


    Ness released.

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    « Reply #734 on: March 28, 2011, 02:52:13 PM »


    *words describing how accurate ness is to melee*

    Also, I'm getting into sound effect hackng, and I've started to make some melee announcer calls (as seen by my last two hacks >_> ). I'm going to make melee announcer calls for all the characters you've made packs for until now, and when your ready to redo the packs you can include my announcer calls (of course only if you want too :p )
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