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Author Topic: Clare Joins the Brawl! *****V1.5 RELEASED!!!!*****  (Read 55663 times)
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DivineOverlord
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    « Reply #60 on: December 19, 2010, 02:00:04 AM »


    @Ultraxwing- UP B looks so Cool Now!!!!...I'm 99% done with the PSA!!! and its greatly Improved! and Balanced!
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    Ultraxwing
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    « Reply #61 on: December 19, 2010, 11:03:42 AM »


     Good job.

    so its 99% complete.

    yay. looks like i need to make team colors.


    Up taunt deserves a full release mode.

    oh and when balanced is done.

    i`ll unleashe your chains Evil (making her a god)

    so have fun when your done.
    « Last Edit: December 19, 2010, 11:09:29 AM by Ultraxwing » Logged


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    « Reply #62 on: December 19, 2010, 01:19:51 PM »


    Honestly, this was a fast OPed PSA. It was made in less than a month.
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    Ultraxwing
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    « Reply #63 on: December 19, 2010, 02:03:35 PM »


    LOL

    cause the character was so simple.

    but the PSA is done none of the vertexes or textures
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    DivineOverlord
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    « Reply #64 on: December 19, 2010, 11:43:43 PM »


    LOL

    cause the character was so simple.

    but the PSA is done none of the vertexes or textures

    simple? nah, It's complex I inputted some advanced techniques into this PSA Police Especially with her B special attacks.


    Update @11:42PM

    THE PSA IS 100% COMPLETE----NO GOD MODE INCLUDED THOUGH LOL...I SUPPOSE HER FINAL SMASH WILL BE POWER MODE.

    Ultraxwing, I will PM you the PSA and Details of the moveset I inputted.

    Check the Spoiler tab for hidden information to those new to the project lol

    Smiley hehehe

    « Last Edit: December 20, 2010, 03:14:49 AM by DivineOverlord » Logged

    Just a Financial Analyst that loves SSBB Cheesy


    Smash Attack 2.65: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17599
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    Ultraxwing
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    « Reply #65 on: December 20, 2010, 09:19:00 AM »


    Alright, i'll test it out, (the simple part as sarcasm LULZ!) then update the OP then try and get working on all the other simple bug fixes. example.

    Her eyes are always closed, and the visualo effects like making Clare look like Clare.



    SHE'S GOT HER V1 RELEASE.
    « Last Edit: December 20, 2010, 10:41:09 AM by Ultraxwing » Logged


    Gamma Ridley
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    « Reply #66 on: December 20, 2010, 11:08:25 AM »


    Downloaded Clare. ^^ Would you like a video showcasing her, Ultra?
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    Ultraxwing
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    « Reply #67 on: December 20, 2010, 11:14:21 AM »


    Indeed i would.

    that would be VERY appreciated.
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    « Reply #68 on: December 20, 2010, 02:05:36 PM »


    Omg, it's Clare. :O

    <a href="http://www.youtube.com/watch?v=YT7p-QtvXI8" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=YT7p-QtvXI8</a>


    It just finished processing, so maybe give it a little time to clear up. Smiley
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    Ultraxwing
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    « Reply #69 on: December 20, 2010, 02:26:11 PM »


    now that's a decent representation

    funny on the fatality moment as well...

    an updated release is almost ready as well...

    with a few adjustments.

    you didn't fully represent Clare's Nuetral Special. after a while she'll spark with electricity and then she'll do her side slash that does enough knockback to push back the enemy far enough for her to hold her arm. for a 3 second pause. which that move is tricky seeing how you shouldn't do it when you have 3 to 4 players going on.

    she's very tricky to play. but is very Marth Esque.
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    Gamma Ridley
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    « Reply #70 on: December 20, 2010, 02:31:20 PM »


    Sorry. Laugh I didn't realize you could perform another attack after a while.

    To be perfectly and completely honest, though, I would really like to see more custom animations. I dunno, to me, it may seem too Marth-esque, no? I like originality too. ^^

    But anyway, good work. Hopefully you'll get a good vertex of her too.
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    Ultraxwing
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    « Reply #71 on: December 20, 2010, 02:41:00 PM »


    i plan on adding in more Custom Animations. but most of the moves marth could do are what Clare does <_<

    you could put the vertex over marth and you wouldn't notice a difference in character.

    But the characer's V1.5 will have a little bit of PSA edits. like the final smash's over powered mode will have an Aura, and her Down B won't be so spammable. like example, you could do in midair. Aerial Down B will drag her to the Ground. and UP b is a little bit more fluent. meaning it works ALOT better for recovery.

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    Gamma Ridley
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    « Reply #72 on: December 20, 2010, 02:45:27 PM »


    Oh good. Laugh I mean, 4 jumps can do the job, but when I was practicing with her I kept falling off the edges...
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    « Reply #73 on: December 20, 2010, 03:00:16 PM »


    Idk but some of her animations just look funny like on the neutral B, her body looks so stiff lol. And on the walk, she looks like she's going for the last purse before the other chick gets it XD But it looks good overall.
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    Ultraxwing
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    « Reply #74 on: December 20, 2010, 03:01:44 PM »


    Her walk is definetely going to get changed lol.

    it's all in the works.

    LOL on the purse.
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