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Author Topic: Project Galactic Knight (V1 is complete!)  (Read 27703 times)
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SonicBurstX
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« Reply #15 on: August 31, 2009, 03:12:13 PM »


Well, I wouldn't say like but our own epic style of him, lol
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VILE
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    « Reply #16 on: August 31, 2009, 03:15:30 PM »


    Then dont call it galactic knight, call it plasmakirby knight, or just plasma knight.
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    SonicBurstX
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    « Reply #17 on: August 31, 2009, 03:22:12 PM »


    This is plasma kirby's idea
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    Plasmakirby
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    « Reply #18 on: August 31, 2009, 03:35:18 PM »


    I's gonna be based off the game, but with some changes. DL in a sec
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    SonicBurstX
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    « Reply #19 on: August 31, 2009, 04:59:09 PM »


    Nice. thx
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    KingLegend
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    « Reply #20 on: August 31, 2009, 10:42:22 PM »


    this is dope man. im lovin it.
    some things that would be nice for me: sword animations on the grabs. vB allows you to move around like the original meta or end where the waves push him.

    the neutral be sword attack that includes the tornado animation as the strike sounds reely good Cheesy thats reel nice
    giant tornadoes and stuff like that are already in some others.
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    Plasmakirby
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    « Reply #21 on: September 01, 2009, 01:37:21 PM »


    this is dope man. im lovin it.
    some things that would be nice for me: sword animations on the grabs. vB allows you to move around like the original meta or end where the waves push him.

    the neutral be sword attack that includes the tornado animation as the strike sounds reely good Cheesy thats reel nice
    giant tornadoes and stuff like that are already in some others.

    you can move around a little. you just might not notice it. also, VB has a sweetspot at the very end.
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    Plasmakirby
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    « Reply #22 on: September 02, 2009, 02:15:30 PM »


    ^smash has fire pillars!
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    Plasmakirby
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    « Reply #23 on: September 03, 2009, 02:02:12 PM »


    suggestions for Vsmash? working on ^smash charge, and B
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    Kirblord23
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    « Reply #24 on: September 03, 2009, 04:35:00 PM »


    Vsmash suggestion? yeah i got one.
    have him do his downthrow animation, but, if u can, have each hit kick up some rocks(not sure what the graphic id is. i looked and couldnt figure it out). those rocks are what hurt the opponent but theres a sweet spot right where his feet are that impale the opponent in the ground for the whole move.

    i know its OP'd but its all i have in mind
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    SonicBurstX
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    « Reply #25 on: September 03, 2009, 04:48:05 PM »


    I thought about giving meta a projectile on both sides on his down smash
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    Kirblord23
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    « Reply #26 on: September 03, 2009, 04:53:39 PM »


    projectile? isnt that wat swordbeam was for? >.>
    anyway heres another idea:
    start with the down-b animation, but then have him use his usmash animation so that it looked like he teleported to the top of the screen, then just slammed straight down! ok i like this one better ^_^
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    Plasmakirby
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    « Reply #27 on: September 04, 2009, 11:23:06 AM »


    Galactic jump is kinda working. it won't lift off the ground >.>. I'll be working on it on my 3 day weekend, so i'll be getting a lot done with it Grin. i know what i'm gonna do with vsmash. i have one question though. should it be ice, or shadow?
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    SonicBurstX
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    « Reply #28 on: September 04, 2009, 01:12:21 PM »


    Hard question, can you mix it up with different hitboxes.  You know, add a elemental formation in it
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    Kirblord23
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    « Reply #29 on: September 04, 2009, 02:14:13 PM »


    itd be easier to answer if we knew what it was.
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