Ridley's Lair: Hats

Started by Gamma Ridley, December 04, 2010, 07:48:05 AM

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Well that shouldn't be too much of a problem, should it? Just not rig anything to those bones that rotate the spheres? They aren't really used anyway.

Yes i was thinking about that... its true... i just hope the mesh can be smoothed out tho... its mad bumpy... but hey if we can get them in game the better... right? thats our whole purpose... sorry i havnt sent the files yet... its a bit tedious importing and exporting... i should be done in less then 15-20 mins... or maybe less... i just gotta stop posting for a while xD
FC:4898-8419-2778

That's perfectly fine, I'm sure we'll find a way to smooth them out. There's definnitely more than one way to smooth it out.

Just tell me when you've finished. =P

You'd need to apply the normals from the 3D Ripper DX capture to the 3DVia Capture capture in order to fix the bumpiness. Unfortunately, I don't know how to do that. I do know it's possible to do in 3D Studio Max though.
At some point, you just have to bend down and tie your shoelaces.

Quote from: Friedslick6 on October 31, 2011, 01:48:46 AM
You'd need to apply the normals from the 3D Ripper DX capture to the 3DVia Capture capture in order to fix the bumpiness. Unfortunately, I don't know how to do that. I do know it's possible to do in 3D Studio Max though.
Mesh smooth? tried it... didnt work =/

@Gamma: 3 more to go...
FC:4898-8419-2778


October 31, 2011, 02:02:20 AM #186 Last Edit: October 31, 2011, 02:12:31 AM by Friedslick6
No, not mesh smooth. Normals application.
Alternatively, you could try fixing the normals like either of the ways in the second part of this tutorial (starting from 13:39)
https://www.youtube.com/watch?v=rA624N9_X-8?t=11m3s
At some point, you just have to bend down and tie your shoelaces.

It works! =D... Thx Fredslick6 =3

ok gamma do you want me to smooth it out or can you do it also? eh nvm ill smooth it out and then send it ... i should be done in 10 mins or 5....
FC:4898-8419-2778

Friedslick, you are my new hero. :af:

Quote from: Nuke on October 31, 2011, 02:34:51 AM
It works! =D... Thx Fredslick6 =3

ok gamma do you want me to smooth it out or can you do it also? eh nvm ill smooth it out and then send it ... i should be done in 10 mins or 5....

No problem, man, I await the results. =D

It is done >_>" im gonna make a Import thread and add some previews...
FC:4898-8419-2778

Quote from: Nuke on October 31, 2011, 03:23:14 AM
It is done >_>" im gonna make a Import thread and add some previews...

Thanks again!

Also, a preview of the UV issue:

Sorry but you are not allowed to view spoiler contents.


Two steps forward, one step back.

We'll get there some day.

It might have to do with the way it got exported from 3DS max...
FC:4898-8419-2778


it was after converting it into a DAE right?
FC:4898-8419-2778

Nooope. I just plopped the textures on and hit Render. /: