Home Gallery Resources The Team Rules chat Login Register
Pages: [1]
Author Topic: Setting Up Riivolution  (Read 1053 times)
0 Members and 1 Guest are viewing this topic.
Nexus Red
Intermediate Kitten
**
Offline Offline

Posts: 13


View Profile Awards
« on: December 13, 2010, 03:37:44 PM »


I have all of the right files set up. I downloaded CodeManager, (I don't know if I need it), however, I already have tons of other codes that I use in Gecko. Do I just move the RSBE1 file into the Riivolution file, or is there another way to do it?

Basically, I just need help moving over files into Riivolution and then setting it up to where I can add more codes.
Logged

TheHatMan
Hyper Kitten
******
Offline Offline

Posts: 260

hee hee he...ITS SHOW TIME!


View Profile Awards
« Reply #1 on: December 14, 2010, 06:13:51 AM »


it depends on what XML you are using, read up on http://forums.kc-mm.com/index.php?topic=11743.0 to get a better picture
Logged

"I love shanking people" -Sephy (that isnt dirty in anyway)

New Project in in motion, XYZ majorly failed, so project "Dissidia" (somewhat related, but not related to Final Fantasy) beginning Tongue

Project Progress: 2%

Need help with Brawl Modding but don't want to make a fuss about it in the help section...PM me

Pages: [1]
Print
Jump to: