Brawlbox Resources & History

Started by BlackJax96, December 14, 2010, 03:39:11 AM

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Quote from: Peke~ on August 13, 2012, 07:07:22 PM
if you compare that to model importing and moveset editing together it looks like a dance on flowers
i dont think it will be that easy
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

Quote from: Mariodk on August 13, 2012, 07:08:30 PM
i dont think it will be that easy
I mean the opposite, recoding OpenGL would make both model import and moveset editing look easy as pancakes and a dance on flower at the same time together!
Stupid Tinypic :C

Going to be sending requests and input from the Brawl- team your way.

Most important is a way to view subroutines in the model viewer.

(and wario support of course >.>)

Please use the updated brawlbox in the google code source if you are editing PSAs
Because when you edit PSAs with the Brawlbox that BlackJax submitted in here doesn't work really good with PSAs.

... what

are you saying that it works fine with files already edited in PSA?

No iam saying that you can't edit PSAs with the brawlbox that blackjax submitted here
If you try to edit them it will say brawlbox stop working

We are aware of this... but what you're saying is that there's a version that CAN edit files already edited in PSA without bugs?

Because we've been waiting for such an advancement.

Quote from: LeonPeachHackz on August 14, 2012, 12:30:03 AM
No iam saying that you can't edit PSAs with the brawlbox that blackjax submitted here
If you try to edit them it will say brawlbox stop working

i have no clue wat ur saying... im able to edit and view PSA files in the BB that he has on here...
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I mean like people had this problem with brawlbox that's in here
Like this
http://forums.kc-mm.com/index.php?PHPSESSID=4q9r6uaol0b9iej5afnj578gb6&topic=49154.0
It does work on others

You're all nuts as hell

I am pretty much insane as well



I hate the moveset format

Now that you see drogoth's problem
Do you get me now?

playing with rels i see xD
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Quote from: LeonPeachHackz on August 14, 2012, 12:52:26 AM
Now that you see drogoth's problem
Do you get me now?

Nope, not at all because he gave absolutely no guidance to fix the issue.
I need an error code or I need an explanation of exactly what he was trying to do.
Does it just crash as soon as he opens any moveset pac?
When he expands the moveset resource tree?
Or is he opening the moveset in the model viewer?

Haha nice. REL editing.
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New BB gonna .rel port properly? :O
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